Given its feudal galactic empire and dark-age atmosphere, some call the Fading Suns setting 'the love-child of Warhammer 40,000 and Dune,' but designers Bill Bridges and Andrew Greenberg cited influences like Gene Wolfe's Book of the New Sun, Hyperion by Dan Simmons, Asimov's Foundation stories, Clark Ashton Smith, Doc Smith, and (as Bridges put it) "many readings in religion and metaphysics, especially the work of Jung and Alfred North Whitehead." It's a medieval passion play, with the Universal Church of the Celestial Sun (modeled on the historical Byzantine Orthodox Church) immersed in cosmically significant intrigues against the five major Noble Houses and the guilds of the Merchants League. Readers today may be reminded of George R. R. Martin's A Song of Ice and Fire, though the first edition of Fading Suns (1996) was published the same year as A Game of Thrones.
Originally published by Holistic Design, Fading Suns subsisted for a decade in the RedBrick/FASA Games swamp alongside Earthdawn, Blue Planet, and other orphans. In November 2016 the German gaming company Ulisses Spiele GmbH took over publishing the Fading Suns RPG line.
This new collection presents the Fading Suns Second Edition Revised rulebook (2007), the Revised Player's and Game Master's Guides (2012 and 2013), and the most useful and best-regarded supplements from across all editions. We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.
Ten percent of each purchase (after gateway fees) is split evenly between the two charities chosen by Fading Suns publisher Ulisses Spiele: Doctors Without Borders and Bärenherz, a local home for terminally ill children in Wiesbaden, Germany.
The total retail value of the titles in this offer at launch is US$101. Customers who pay just US$14.95 get all three titles in our Starter Collection (retail value $53) as DRM-free .PDF ebooks, including the two-volume Fading Suns Second Edition Revised rulebook -- comprising the Player's Guide (retail price $20) and Game Master's Guide (retail $20) -- as well as the setting supplement Worlds of the Realm (retail $13).
Those who pay more than the threshold (average) price, which is set at $23.95 to start, also get our entire Bonus Collection with five more titles (retail value $48):
- Lords & Priests (retail $13): One of the most highly regarded Fading Suns supplements, this sourcebook details the Noble Houses and the Universal Church of the Celestial Sun.
- Merchants of the Jumpweb (retail $10): The third great power center in the Known Worlds, the guilds of the Merchant League.
- Byzantium Secundus (retail $9): Visit the capital world, where incessant feudal politics threaten to destroy humanity's empire.
- Weird Places (retail $6): Seven hotspots in the Known Worlds.
- Into the Dark (retail $10): Five dramas (adventures) that take Questing Knights into the unknown Dark, nemesis of the Empyrean Light.
At least one more title will be added after launch. When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early.
This is one that interests me, and I think it's a pretty good deal, but as usual I have to point out that I get this stuff free if I want it; your mileage may vary!