Jul. 11th, 2017

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Two more bundle offers, both aimed at FRPG games with a city setting, but adding some extras:

First, some golden oldies - the Flying Buffalo catalyst bundle, containing lots of stuff from the golden age of D&D (and in that spirit from later years):

https://bundleofholding.com/presents/Catalyst

"This all-new offer highlights the Catalyst line and other RPG ebooks from Flying Buffalo. Along with four of the Grimtooth's Traps collections of devious dungeon obstacles, this offer presents, for the first time anywhere, new .PDF scans in Buffalo's CityBook series. Compatible with any fantasy RPG, the CityBooks present dozens of individual shops, establishments, and characters, geniercally written to be added smoothly to any urban fantasy setting. Originally published from 1982 to 1997, the CityBooks featured contributions by leading designers including Larry DiTillio, Liz Danforth, Mike Stackpole, Dave Arneson, Jennell Jaquays, Greg Gorden, and many more.

This collection includes all seven CityBooks, four Grimtooth's Traps books, and the complete RPG Mercenaries, Spies, & Private Eyes. We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, the RPG Creators Relief Fund.

The total retail value of the titles in this offer at launch is US$71. Customers who pay just US$7.95 get all six titles in our Starter Collection (retail value $30) as DRM-free .PDF ebooks, including the first three CityBooks (I: Butcher, Baker, Candlestick Maker, II: Port o' Call, and III: Deadly Nightside, retail price $5 apiece, total retail $15), plus the first two Grimtooth's books (retail $5 apiece, total retail $10) and Treasure Vault (retail $5), another new Catalyst scan.

Those who pay more than the threshold (average) price, which is set at $17.95 to start, also get our entire Bonus Collection with seven more titles worth an additional $41:

  • Mercenaries Spies & Private Eyes (retail $7): Michael Stackpole's classic action/espionage RPG inspired by Tunnels & Trolls. Includes the Adventure of the Jade Jaguar solo adventure (retail $4).
  • CityBooks IV-VII (retail $5 apiece, total retail $20): Four more sets of people and places you can easily drop into any city adventure -- IV: On the Road, V: Sideshow, VI: Up Town, and VII: King's River Bridge.
  • Grimtooth's Traps 3-4 (retail $5 apiece, total retail $10): Titled Fore and Ate (don't ask us why), these two books give you hundreds more traps to waylay dungeon delvers.

Next, one I don't know at all, the Great City Bundle

https://bundleofholding.com/presents/GreatCity

This Great City offer, a companion to the Flying Buffalo Catalyst offer now in progress, features the massive Great City Campaign Setting from 0one Games. Twice conquered by a distant empire, ruled by the incompetent son of a cruel emperor, the Great City faces upheaval. As its political factions scheme, and its monsters hunt from underground lairs, the city waits for heroes to guide its destiny. With 0one's near-systemless campaign guides, lightly ornamented with OGL/Pathfinder statistics, and its beautiful maps and bestselling blueprints (as state-of-the-art interactive .PDFs), you can easily add the Great City to any FRPG campaign.

Lou Agresta, co-designer of the Road to Revolution adventure path in this offer, wrote a July 2009 ENworld forum post about the design intent of the Great City: "The Great City Campaign Setting is specifically written as a plug-in city, so the surrounding areas (other than water to the left, mountains with monsters to the right, and dungeons under the mountain) are deliberately vague. The key aspect of the city is that it's been conquered by an overseas empire -- twice. The last time was 30 years ago, and resentments simmer, but are not presently aboil. The conquerors themselves are divided and playing factional politics. It's kind of a law-practical-serious-people conquer a chaotic-lively-deep-rooted-people sort of thing. Then there are the peoples left behind by the first occupation who did what they needed to survive. The Emperor's son rules, and he's a jackass. Nothing is in the open, but everything teeters on an edge. This is so (1) there's always lots of action and passion the player characters can interact with, and stances to either adopt or dispute, and (2) the PCs get to decide which direction -- or none -- the whole thing topples."

We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, the RPG Creators Relief Fund.

The total retail value of the titles in this offer at launch is US$94. Customers who pay just US$8.95 get all four titles in our Starter Collection (retail value $38) as DRM-free .PDFs, including the complete 162-page Great City Campaign Setting corebook (retail price $13), the companion Player's Guide (retail $14), and the Backdrops collection of locations (retail $11) -- plus 0one's Blueprints: The Great City (retail $2).

Those who pay more than the threshold (average) price, which is set at $19.95 to start, also get our entire Bonus Collection with three more titles worth an additional $56, including the complete six-part Road to Revolution adventure path (Pathfinder version, retail $35), Urban Creatures & Lairs (retail $14), and the beautiful Color Map Folio (retail $7).

At least one more title will be added after launch. When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early.


OK - I might as well be honest, I don't have a lot of use for this stuff; I don't run fantasy campaigns, and I tend to do my own design work for my own settings. The Flying Buffalo stuff is fun but a little dated, unless you're running a really old school sort of game - I also own most of it in dead tree format and haven't looked at it in decades. The Great City thing looks OK, though "great" is possibly not how I'd describe the city - it's about the size of a medieval walled town, and not an especially big one, unless I'm missing something - but does again seem to depend on you wanting to run lots of predefined encounters which is an old school sort of thing. If you like this sort of stuff it may be worth it, but I'm not entirely convinced. As usual opinions may differ.

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