[syndicated profile] daily_illuminator_feed
I'll be out of the office the first third of June, visiting our factories in China and getting a close look at the status of:
  • Dungeon Fantasy Roleplaying Game - We have seen the tooling samples, and now the game is moving into final production. Over 5 pounds of GURPS roleplaying-game goodness in a single box!
  • Munchkin Shakespeare - The plastic pawns are in tooling, the rest of the game is in production, and I may get a chance to meet the sculptor who worked on the game pawns.
  • Ogre Miniatures Set One - Tooling is still being tweaked, but I may get to see the steel molds as they currently stand. I am not sure if I'll get a look at the current CAD work on Set Two, but we do know that project is reaching a point where we can start building the Kickstarter plan to bring those new minis to life.
Additionally, we will also run through dozens of other projects and discuss upcoming games. These trips to the factory are always productive, even if we accidentally let four years slip between visits; the last time we were there, Sam and I oversaw the final assembly of the Ogre Designer's Edition and were blown away at the number of people working to complete the game. My understanding is that the current projects are small enough that there's less hand labor involved, so it will be good to see some of the automation behind game assembly.

As a personal gift, I have also scheduled two solid days for myself in Hong Kong to enjoy the city. I may take the ferry to Macau one day - Macau was once a toy manufacturing center, and the chance to set foot on the land where toys like the Marchon Road Bots (cheap transforming robot toys of the eighties) and millions of Matchbox toy cars were made cannot be missed - and I am certain at least one afternoon will be lost to toy shopping. Hey, after long days of travel and factory visits, I deserve some me time, right?

Phil Reed

Warehouse 23 News: An Expansion For Chess??
Knightmare Chess is cards you play during a game of chess that break the rules in various ways. You can extend the movement of pieces or lock them in place, create barriers and obstacles on the board, or even change the conditions of your entire game! Go "check" it out at Warehouse 23 now!

Fess up

May. 27th, 2017 12:04 am
james_davis_nicoll: (Default)
[personal profile] james_davis_nicoll
Which of you mentioned "cultural appropriation" to Orson Scott Card?

Also, are Irish accents really as hard as all that for Americans to understand?

Oxygen

May. 26th, 2017 10:01 pm
purplecat: Texture by simpleandclean (LiveJournal) (Doctor Who)
[personal profile] purplecat
Oxygen struck me as, structurally, being very similar to Knock! Knock! and, like Knock! Knock!, I feel I like it less than it deserves to be liked.

Both Oxygen and Knock! Knock! tell neatly self-contained stories. These are well-produced and acted with scripts that are thoughtful while fitting recognisably within the mould of a Doctor Who story. Fond as I am of the Sylvester McCoy era, it would have struggled to produce two stories of this high quality in close succession. In fact if these had appeared during a Sylvester McCoy season, I suspect I would have rated them as highly as stories like Ghost Light and Curse of Fenric.

This isn't a Sylvester McCoy season though, my expectations are different, and somehow neither managed to really grab me.

I don't really want to nit-pick at Oxygen, but among other things I'm dubious about the economics on display. I've mentioned a couple of times when discussing this season, about how you identify that point in a fantastical show, where it's breaking its own unstated rules of consistency. The problem Oxygen had for me specifically as someone who has hung around space scientists a bit, is that its very emphasis on the realities of surviving in a vacuum made me expect more realism from the rest of the Space Science. The reality of space is it is really, really expensive to put people up there (in weight terms, even if you're not factoring in the expense of training someone and are, apparently, discounting any value in human life) so you probably don't want them randomly suffocating even if they are not being as productive as you might like. This then, of course, made me think of the practices of Victorian factory owners and making your workers indebted to you for their use of oxygen (and thereby imposing a form of slavery) and that somehow seemed more plausible though not, obviously as likely to produce space zombies. Like the "how does agriculture work on Christmas?" problem I had with Matt Smith's final story, this distracted me far more than it should have done.

I'm not really qualified to comment on the depiction of disability. [personal profile] hollymath has written eloquently about how hurtful she found it though I've seen other commentary that was cautiously optimistic or at least "jury still out" on the subject.

I was disappointed that the blue alien had no function in the story beyond making a simplistic point about racism and then dying.

Did I like anything about the story? Yes, actually. I really liked the interactions between Bill, Nardole and the Doctor. This is the first time we've seen them operating as a team and I liked the way the dynamic of two companions (who aren't romantically linked in any way) worked, particularly the way that the two of them can jointly put different perspectives to the Doctor. In fact I really like this softer version of the twelfth Doctor and both his new companions.

I did think the story was well-paced, well-acted and I liked that it was allowed to be about something and that its resolution tied back to its themes and the set up of the problem. I'm far from convinced it is really Oxygen's fault that I got distracted by picking holes.

Of Dice and Men and Me

May. 26th, 2017 08:15 pm
[syndicated profile] dorktower_feed

Posted by John Kovalic

Tonight (Friday, May  26), I’m going to see “Of Dice and Men” at Madison’s Bartell Theater again.

I’ll also be leading a discussion/talk-back after the performance. Playwright Cameron McNary will be doing likewise, tomorrow.

McNary’s play – currently staged in Madison by the Mercury Players Theater – revolves around a few crucial nights in the lives of a group of role-players. Self-described as a geek tale “without all the self-loathing,” it’s really much more than that.

I caught the Madison opening, last week, along with my wife, and two non-gamer friends. We all had a terrific time, delighted at the depths of the characters, the nuances of the script, the several laugh-out-loud moments, the clever staging, and – honestly – the gut-punch ending. This far from your typical “giggle-at-the-gamers-or-gaming” sort of show.

You don’t need a ticket to attend the Talk-Backs – just show up at the theater at 10 pm, when the play’s over.

But I do recommend you catching the play. It’s hugely enjoyable, and – bonus – you get to support local arts!

(The production does contain adult language and innuendo, so it’s really not for kids. But seriously yes wow I had a great time).


Here’s a trailer for the 2014 “Of Dice and Men” movie that was successfully Kickstarted.

Yup, I enjoyed the play so much, I bought the DVD. It’s also streaming on Amazon Prime.

Possibly confusingly, here’s an “Of Dice and Men” that has nothing to do with the play or the movie (I stumbled across it when researching the play and the movie). It’s a fun and easy read, packed full of info on the history of Dungeons and Dragons and the early roleplaying biz.

The writing, by Forbes and Reuters contributing editor David M. Ewalt, is as assured and solid as you’d expect, and clips along at a lively pace.

I’ll try and delve a bit more in-depth into the book at a later date, but do grab a copy, if you’re looking for an entertaining exploration of the hobby we love.

-John

rfmcdonald: (photo)
[personal profile] rfmcdonald
Walking up the paths on the eastern shore of the Humber River in full spring flood at night, from Magwood Park up to Home Smith and the great bridge that takes Dundas Street West over, you can get a sense of the immensity of the natural world. Even in a carefully maintained Toronto, nature retains its force.

IMG_20170506_233956


IMG_20170506_234804


IMG_20170507_000245

Weekend plans

May. 26th, 2017 11:16 am
filkerdave: Made by LJ user fasterpussycat (Default)
[personal profile] filkerdave

No SF conventions, no regional burn -- invited to a few parties on Sunday but my sister and family will be in town and that's more fun! (On the other hand, that means likely no POTA either.)

What about the rest of you?
[syndicated profile] robin_d_laws_feed

Posted by Robin D. Laws

In the latest episode of their pure gold podcast, Ken and Robin talk Ken's Vampire gig, the Story Beats app, loose lips at the White House, and alchemy at the Kulturforum.

The World of Tomorrow

May. 26th, 2017 12:52 pm
[syndicated profile] charlie_stross_diary_feed

Hello!

I'm thinking of writing something set in the mid-21st century and asked Charlie if he had any good resources for futurism on a ~30 year time scale. And lo and behold, a guest post appeared.

Now, I'm not much of a futurist, or really any kind of futurist in the formal sense. But I like to think I can see where things might be going, so here's a brief rundown of what I'm anticipating we'll see by mid-century.

TECHNOLOGY - A fractured Internet and radically decentralized social media are the name of the game. This is the cyberpunk dystopia you were promised, but without all the messy brain surgery and skulljacks. Getting data across certain national borders will be difficult. Getting news out during a blackout might, in some countries, be worth your life. Most countries that style themselves as free may resist government control of the Internet, but it’s unlikely that they will be able to do much more than maintain zones where the old rules apply. The Great Firewall of China is going to be a popular model. Alternative national networks that are inherently biased in favor of the state might prove to be another.

Even in countries that prefer to be mostly hands-off about their networks, legislation and policy changes will be put in place to harden their population against psy-op attacks like the one that has crippled America. The dream is already dead: in 30 or 40 years we’ll see what has grown from the corpse. Drones will be ubiquitous of course, as will anti-drone technologies to clear the airspace in an emergency.

POLITICS - Expect socialism, anarchism, and other direct challenges to capitalism to make a roaring comeback in the developed world.

The Washington Consensus relied upon Washington to be a reliable broker, and the loss of faith in American leadership due to the Trump Administration will be seismic in scale. By 2050, America has vastly degraded herself from her position of supremacy in January of 2001, but she is likely to retain a cultural influence that is far out-sized compared to her paltry 460 million citizens (already in fourth place after China, India, and the EU).

The global cultural impact of a resurgent Left in the famously right-wing United States may end up being one of the signature features of the new era, if for no other reason than our cultural productions might be one of our few remaining viable exports. It might not be cinema and TV shows by then. It might be hepatic enabled VR that let’s YOU fight the strike breakers in front of the Ford Motor Company gates! Feel that Pinkerton’s skull crack under your Louisville Slugger! Oh yes, the resurgent American socialism is going to be drenched in Americana, tip to tail. (At least it will be if I have anything to say about it!)

But, of course, America will as usual be a trailing indicator.

This shift is well underway in Europe already, and with a few more decades to develop it may become a big deal, historically speaking. I haven’t seen much discussion of how this dynamic will play out in Asia. It may be in places where the economy is still developing to a Euro/American level, these appeals will be less persuasive, but I kind of doubt it. It’s going to be a major controversy everywhere. International boundaries will continue to blur but will not disappear.

WAR - Modern war is horrifying in its expense and violence. This will be ever more true, and the extreme costs of the highest end weapon systems might paradoxically make them less vital in a strategic sense. Sun Tzu identifies the highest form of strategy as learning how to win without fighting, and when a single squadron of fighters costs a sizable fraction of a country’s GDP, their incentive to get creative with how they achieve their contested objectives has never been higher. We see that with Russia’s campaign of election meddling already. This will formalize as new type of international conflict. Perhaps there will be a new word for it, or perhaps we will simply change the definition of war to “a political conflict in which one side has decided the other’s interests are immaterial and not to be considered.”

When it does come to violence, I think we will see a pattern where much of the fighting will be conducted with low to medium cost weapons systems, and a few high end bits of kit meant to act as a force multiplier. How might this look in practice? Consider an urban guerrilla outfit which manufactures its own ammunition out of smuggled raw ingredients and feeds this into their 3D printed infantry weapons. They have as many riflemen as they want, but for antitank defense they rely on foreign missiles dropped off in the night by friendly special forces helicopters.

One caveat to this: many of the world’s most powerful economies have been sheltering under the enormous US defense budget for generations. With Washington no longer reliable, that may not be the case for much longer. But 2050, we may see large standing armies with fully modern equipment in places where they haven’t been seen in generations. If that’s the case, expect the first three weeks of any major conventional war to be an absolute bloodbath…and then the guerrilla phase starts.

For a historical example, look at the Battle of the Frontiers in World War 1. A lot of illusions were shattered at enormous cost of human life, and both sides then scrambled to improvise new tactics and technologies to counter the revealed status quo. Think of that, but without the trench warfare. Imagine instead if France had been conquered, and then immediately gone into a kind of medium-high insurrection against the occupation forces instead of surrendering. Now add in the Internet, foreign meddling, long-standing internal conflicts coming to a boil, and that will be the pattern for major conventional conflict.

And if fourth generation nuclear weapons ever get off the drawing board…it’s not gonna be pretty.

ENVIRONMENT - The shift to renewables will be all but complete, and pollution cleanup technologies might be a big growth industry, pushed heavily by China, who have a real strong incentive to figure out how to pull heavy metals out of the water and soil.

Antarctica is past the point of no return. Many coastal cities have flooded. To openly be a global warming denialist in some places on Earth is to take your life in your hands. By 2050, I expect at least high profile one climate related assassination to have occurred. Carbon capture technology is one of the highest priority areas of research, and scientists are also scrambling with a way to capture the other greenhouse gasses as well. Geo-engineering initiatives have significant political clout by now. People see the problem and they want it FIXED. Animals are being sampled so they can be cloned back into being after they go extinct. In some places, eco-preservation is almost a mania. The last few stubborn hold-outs in denial are likely to be radicalized and violent by now. See above for how that’s gonna work out for them.

I don’t expect the panic reactions to the Earth visibly starting to fall apart to work. We’re gonna get several nasty surprises. Kim Stanley Robinson’s 2312 had a plausible future history for how this argument might play out. Green cities of vertical farms, a smaller human population living in automated comfort, and a re-wilded countryside is an ideal that’s already attractive to some. It will only get more attractive as time goes on.

HEALTH - The permafrost has already begun to melt. Surprise, it’s smallpox! Or if not smallpox, some other damn thing nobody’s had to have antibodies for at any time in the past half million years. The death toll might be high, but one hopes a crash program of inoculation keeps this from being the civilization killer that some fear and others hope for. See the movie Contagion for what I’m thinking will happen. We get pandemic scares all the time (We’ve had like three just since I graduated college nine years ago) and sooner or later the bugs will get lucky. Stem cell therapy, 3-D printed organs, CRISPR, etc, are really coming into their own and helping people live longer and at a higher quality than ever before, if they have the money.

I do not expect much in the way of sci-fi flavored biotech, if only because the real problems that these technologies will be bent toward will be more subtle, but more important. Developing a new way to culture bacteria, for example, would be an obvious application of biotech that doesn’t exactly move the average heart to excitement, and yet would be as consequential as the discovery of penicillin.

Look for several medical breakthroughs of this sort in the next few decades, but be warned you may not live to see their full benefit because immortality isn’t fucking happening for people who are already alive. Who is the most enthusiastic about cheating death? Silicon Valley types who have never met a real limit in their life, that’s who. Don’t let their privileged delusions pollute your thinking. What is much more likely to happen is that upper class people will begin living much longer than has historically been the norm, but lower class people will find their life expectancy cut. Hey, remember when I said socialism was gonna make a comeback?


And that’s it. That’s my list of thoughts about where we will be by mid-century. I think there’s going to be at least one really big black swan event, and probably at least one major conventional war like the one I suggested above. What did I leave out? What did I get wrong?

4

May. 26th, 2017 08:00 am
[syndicated profile] strong_female_protag_feed

Posted by editor

Hey, thank you so much for backing our Kickstarter! We’re working hard to get Book Two and your various rewards out as soon as possible! <3 Molly and Brennan

FEED THE BABY – 3 days left!

May. 26th, 2017 07:09 am
[syndicated profile] wondermark_feed

Posted by David Malki

I’ve had a great response to the FEED THE BABY super sale:

To celebrate my baby turning 49 days old today, you can get 49% off orders of greeting cards, stickers, books, and puzzles in my in-house store!

Just what I have in stock at the moment, and just for a few days, I think…

Use code FEEDTHEBABY at checkout to get the discount! All proceeds go directly to feeding my baby.

Thanks very much for feeding my baby!! I’ll leave the 49% discount active through Sunday the 28th, EVEN THOUGH he will ACTUALLY be 59 days old by then. (I won’t tell him we’re doing this if you won’t.)

 

[syndicated profile] daily_illuminator_feed
[Image] When you play Ghosts Love Candy, it's Halloween, and you're an adorable specter floating through the neighborhood in search of your favorite sweet treats. Choose the right trick-or-treaters to haunt for their candy - lollipops, chocolate, candy corn, and more - but be careful not to scare the kids off! Will you be the ghost to nab the most sugary snacks? Or will another apparition snag your treats before you get them? 

If that sounds like fun to you, you're in luck. This June, Steve Jackson Games and nearly 200 game stores around the United States and Canada will host a #GhostsLoveCandy Game Day in June! Most events will be held the weekend of June 16, but call your local store ahead of time to confirm the exact date and time of their ghostly gathering. 

Each event will feature demos of the game, plus promo cards and promo finger puppets. And don't forget, while you're trying out the game, post photos to social media with #GhostsLoveCandy. Tag @SJGames on Twitter and Facebook, and @SteveJacksonGames on Instagram, and you'll be automatically entered to win prizes. Tag your store in the post, too, so the store will be entered to win a separate retailer prize. 

Want to check out the game before the event? Watch our live unboxing and how-to-play videos to get the inside scoop.

Here are the event locations. Happy haunting! 

CANADA



British Columbia 

Comic Encounters - Terrace 
K-Max Games & Videos - Quesnel 

Manitoba

A Muse N Games - Winnipeg 

Ontario

Thunder Games & Gifts - Thunder Bay  
Twice The Fun Games - Kemptville 

Saskatchewan

Comic Readers (Downtown) - Regina 

UNITED STATES

Alabama 


Bud's Place Games and Comics - Leeds 
Game Time Hobbies - Opelika 
Haven: Comics Etc. - Madison 
Quality Collectibles - Jasper 
Alaska 


Bosco's - Anchorage 
Arkansas  


Gamer Utopia - Rogers
Imagine! Hobbies and Games - Sherwood  
Arizona 


Game Depot Arizona - Tempe 
Isle of Games - Tucson

California 

All Ways Gaming - Chatsworth
B & E Games - San Jose 
Davis Cards & Games - Davis
Empire Collectibles Comic Books & Games - San Diego 
Game Empire - San Diego
Gator Games & Hobby - San Mateo 
Green Tower Games - Santa Clarita 
North Coast Role Playing - Eureka 
Ottos Video Games and More - Bakersfield 
Pair A Dice Games - Vista 
Paladin's Game Castle - Bakersfield 
Paper Hero's Games - Sherman Oaks 
Shuffle and Cut Games - La Habra 
So Cal Games and Comics - Temecula 
The Game Chest - Mission Viejo 
The War House - Long Beach 
Game Kastle Santa Clara - Santa Clara
Comic Cult Torrance - Torrance

Colorado 

Black & Read Inc. - Arvada 
Digital Dungeon - Greeley 
Shep's Games - Aurora 
Total Escape Games - Broomfield 
Connecticut 


Time Machine Hobby LLC. - Manchester 
Florida 


Arena Comics and Gaming - Panama City 
Dark Side Comics - Sarasota 
Gods & Monsters - Orlando
Heroes Landing Comic Shop - Clermont 
Kitchen Table Games - St. Petersburg 
Dogs of War Gaming - Palm Bay 
Coliseum of Comics - Orlando
Georgia 


Meeple Madness - Flowery Branch
Tyche's Games - Athens 
Hawaii 


Other Realms Ltd The Comic & Game Specialist - Honolulu
Idaho 


All About Games Downtown - Boise 
Safari Pearl - Moscow 
Illinois 


Amazing Fantasy Comics and Games - Frankfort 
Castle Perilous Games & Books - Carbondale 
Off On The Square - Jacksonville 
The Paper Escape - Dixon
Top Cut Comics - Rockford 
Dizzy Dugout - Collinsville 
HobbyTown USA Orland Park - Orland Park 
Indiana  


Comic Quest Inc. - Evansville
GameQuest - Fort Wayne
Empire Comics - New Albany 
Hometown Comics and Games - Greenfield 
JustForFun - Peoria 
Merlin's Beard - Lafayette 
Reader Copies - Anderson 
Saltire Games - Indianapolis 
The Sage's Shoppe - West Lafayette 
The Traveling Gamer - Walkerton 
Iowa 


Acme Comics & Collectibles - Sioux City 
Critical Hit Games - Iowa City 
Geek City Games and Comics - North Liberty 
Mayhem Comics Des Moines - Clive 
Kansas 


Game Nut Entertainment Iowa St - Lawrence 
Game Nut Entertainment Massachusetts St - Lawrence
Hometown Games - Lawrence 
TableTop Game & Hobby - Overland Park  
Kentucky  


BluegrassMagic Gameshop - Louisville 
Cafe Meeples - Richmond
Comic Book World - Florence 
Comics 2 Games, LLC - Florence 
Louisiana  


Go4Games - Metairie 
Maine 


Game On - Augusta 
The Dragon's Lair - Norway 
Weekend Anime - Westbrook
Maryland 


Dream Wizards - Rockville 
Walt's Cards - Baltimore 
Massachusetts 


Comicazi - Somerville 
Round Table Games - Carver 
Video Game Castle - Chicopee
New England Comics New Bedford - New Bedford 
Michigan 


Backstage Hobbies & Games - Ludington
Dreams of Conquest - Bay City 
Flat Land Game Store - Wixom 
R.I.W. Hobbies - Livonia 
Squirreled Away Books - Armada 
TC Paintball - Traverse City 
The Gaming Cantina - Charlotte 
Topps Trade Center - Benton Harbor 
White Cap Comics - Grand Rapids 
Ziege Games - Howell 
Mike's Comics and Games - New Baltimore 

Minnesota 

Collector's Connection - Duluth 
Lionheart Games - Waite Park 
Paddy's Game Shoppe - St. Cloud 

Mississippi  

Caster's Den - Iuka 
Tupelo Sportscards - Tupelo 
Missouri 


CCYDNE Hobbies - Lebanon 
Thompson Productions L.L.C. - Warrensburg  
Montana  


Orion's Keep Games - Hamilton 
Nebraska  


Game On - Grand Island 
Game On - Kearney 
Game On - McCook 
Game On - North Platte 
Gauntlet Games - Lincoln
HobbyTown USA Lincoln - Lincoln 
Nevada  


Frank-N-Fred Comics & Cards - Elko
Games Galore - Reno
Little Shop of Magic - Las Vegas 
New Hampshire 


The Broken Lance - Farmington 
The Relentless Dragon - Nashua 
New Jersey 


All Things Fun! - Trenton 
Fairy Glen - Howell
Hobbymasters - Red Bank 
New Mexico 


Zia Comics and Gaming - Las Cruces 
New York 


Brooklyn Game Lab - Brooklyn 
Cloud Giant - New Hartford 
Flights of Fantasy Books & Games - Albany 
North Carolina 


Bear's Lair Games - New Bern 
Cape Fear Games - Wilmington 
DreamDaze Comics Fun & Games Inc. - Wilson 
Hillside Games - Asheville 
The Gamer's Armory - Cary 
Ohio 


Beyond The Board - Dublin 
Comic Shop Plus - Newark 
Diversions - Newbury 
Flying Monkey Comics and Games - Delaware 
Fun Factory - Mount Gilead 
Heroes and Games - Columbus 
HobbyPop Shop - Cincinnati 
Next Level Gaming Center - Gallipolis 
Recess - North Olmsted 
Sci-Fi City Cincinnati - Cincinnati 
The Rook OTR - Cincinnati 
Toledo Game Room - Toledo 
Oregon 


Funagain Games Eugene - Eugene 
Guardian Games - Portland 
Rainy Day Games - Aloha 
Red Castle Games - Portland 
The Portland Game Store - Portland 
Wild Things Games - Salem 
Funagain Games Ashland - Ashland 
Pennsylvania 


Comics Store West - York 
Firefly Bookstore - Kutztown 
Gamers Heaven - Phoenixville 
Showcase Comics and Games Bryn Mawr - Bryn Mawr 
Six Feet Under Games - New Holland 
The Brothers Uber - Grove City 
South Carolina 


Cornermagic Gaming Center - Piedmont 
Firefly Toys & Games - Columbia 
Tennessee 


Hall of Heroes - Ripley 
Texas 


8th Dimension Comics & Games - Houston 
Bedrock City Games Westheimer - Houston 
Black Dog Enterprises - Lubbock 
Cards and Comics Connection - Conroe 
Childs' Play: Games & Geekery - New Braunfels 
Collected TCU - Fort Worth 
Common Ground Games - Dallas 
Court of Gamers - San Antonio 
Dimensions Comics - Seabrook 
Dragon's Lair Comics & Fantasy - Houston 
Dragon's Lair Comics & Fantasy - Austin 
Emerald Tavern Games and Cafe - Austin 
Fleur Fine Books - Port Neches 
Madness Comics and Games - Denton 
Space Cadets Gaming Gaming - Oak Ridge North 
Three Suns Unlimited - Longview 
Wonko's Toys & Games - Austin 
Utah 


Game Night Games - Salt Lake City 
High Gear Hobbies - Taylorsville 
Virginia 


Comics & Gaming Fairfax - Fairfax 
Kaboom - Virginia Beach 
Washington 


Dice Age Games - Vancouver 
Fantasium Comics and Games - Federal Way 
The Dragon's Hoard Games & Collectibles - Silverdale 
Calico Toy Shoppe - Bainbridge Island 
West Virginia 


Nerd Rage Morgantown - Morgantown 
The Industry WV Game Center/J & M's Used Bookstore - Parkersburg 
Wisconsin


Gnome Games Appleton East - Appleton 
Gnome Games Green Bay West - Green Bay 
The GameBoard - Sheboygan 
Lake Geneva Games - Lake Geneva 
Wyoming 


Games of Chance - Riverton 

Ariel Barkhurst

Warehouse 23 News: The Road To Adventure Is Now Open!

Undertake a journey where East meets West in GURPS Hot Spots: The Silk Road. Discover the history, culture, people, food, and faith of this historical region . . . and unleash the campaign ideas herein to add this realm to your own game! Download it today, only from Warehouse 23.

Friday's comic!

May. 26th, 2017 12:00 am
murgatroyd666: (foil)
[personal profile] murgatroyd666 posting in [community profile] girlgenius_lair
http://www.girlgeniusonline.com/comic.php?date=20170526

SHREEEE!

(Offhand, I don't recognize any of the constellations.)

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