ffutures: (Default)
This was sent to me via an email digest which has stripped out some non-ASCII characters and replaced them with question marks etc. I've xxxed out a couple of email addresses and phone numbers, but can supply them if anyone needs them.

Drivethru's Press Release )
ffutures: (Default)
This was sent to me via an email digest which has stripped out some non-ASCII characters and replaced them with question marks etc. I've xxxed out a couple of email addresses and phone numbers, but can supply them if anyone needs them.

Drivethru's Press Release )

YAYYYYYYY!

Feb. 5th, 2010 07:43 am
ffutures: Cover for Diana: Warrior Princess rpg (diana)
Final tally on the drivethru RPG Haiti thing - it raised $178,900.00 for Doctors Without Borders!

Mark me as astonished and EXTREMELY pleased - because that strongly implies there's a good few thousand tabletop RPG fans out there committed enough to spend $20 and help a good cause. Now if I can somehow tap into that market...

YAYYYYYYY!

Feb. 5th, 2010 07:43 am
ffutures: Cover for Diana: Warrior Princess rpg (diana)
Final tally on the drivethru RPG Haiti thing - it raised $178,900.00 for Doctors Without Borders!

Mark me as astonished and EXTREMELY pleased - because that strongly implies there's a good few thousand tabletop RPG fans out there committed enough to spend $20 and help a good cause. Now if I can somehow tap into that market...
ffutures: (Default)
This morning I got an email from Drivethru saying that the Help Haiti charity games bundle has raised more than $150,000. For anyone who hasn't been paying attention, this contains about $1500 worth of PDFs, and sells for $20. Contents include the Serenity RPG, my own Diana: Warrior Princess, and a shedload more. They stop selling it at the end of the month, so if you haven't got it already, and have any interest in RPGs, you might want to think about getting it now!

http://rpg.drivethrustuff.com/
ffutures: (Default)
This morning I got an email from Drivethru saying that the Help Haiti charity games bundle has raised more than $150,000. For anyone who hasn't been paying attention, this contains about $1500 worth of PDFs, and sells for $20. Contents include the Serenity RPG, my own Diana: Warrior Princess, and a shedload more. They stop selling it at the end of the month, so if you haven't got it already, and have any interest in RPGs, you might want to think about getting it now!

http://rpg.drivethrustuff.com/
ffutures: Cover for Diana: Warrior Princess rpg (diana)
I added Diana, Warrior Princess to the contents of the bundle of PDFs that are being sold in aid of Haiti, but it isn't showing up. Not sure what's happened here, but very annoying!

later - apparently it's in the bundle but the list is truncated - full list is here

The list value of the stuff in the bundle is just under $1500!

Gamers, please publicise!
ffutures: Cover for Diana: Warrior Princess rpg (diana)
I added Diana, Warrior Princess to the contents of the bundle of PDFs that are being sold in aid of Haiti, but it isn't showing up. Not sure what's happened here, but very annoying!

later - apparently it's in the bundle but the list is truncated - full list is here

The list value of the stuff in the bundle is just under $1500!

Gamers, please publicise!
ffutures: Cover for Diana: Warrior Princess rpg (diana)
Drivethru RPG are offering to match $5 or $10 donations to Haiti relief made through their site.

http://rpg.drivethrustuff.com/

e.g. you donate $10, they pass on $20 to Doctors Without Borders. It's already reached $2,785.00

They're also putting together a VERY big "Help Haiti" bundle of PDFs which will sell for $20 - one of the PDFs it includes will be Diana: Warrior Princess, the nominal value of the bundle is already over $500. All proceeds from the bundle will also be passed on to Doctors Without Borders. This isn't on line yet but ought to be live in the next few days. If you put money in as a donation as above you will be given a credit towards the purchase of the bundle.

update Tuesday evening: This goes live at Midnight, EST tonight.
ffutures: Cover for Diana: Warrior Princess rpg (diana)
Drivethru RPG are offering to match $5 or $10 donations to Haiti relief made through their site.

http://rpg.drivethrustuff.com/

e.g. you donate $10, they pass on $20 to Doctors Without Borders. It's already reached $2,785.00

They're also putting together a VERY big "Help Haiti" bundle of PDFs which will sell for $20 - one of the PDFs it includes will be Diana: Warrior Princess, the nominal value of the bundle is already over $500. All proceeds from the bundle will also be passed on to Doctors Without Borders. This isn't on line yet but ought to be live in the next few days. If you put money in as a donation as above you will be given a credit towards the purchase of the bundle.

update Tuesday evening: This goes live at Midnight, EST tonight.
ffutures: (Default)
Here's the plot summary for the TV show I've invented for the fanfic RPG:

Once upon a time there were three ordinary college girls leading ordinary lives, who were unexpectedly abducted by aliens, brainwashed, trained as ninja assassins and programmed to help conquer humanity, escaped, stole a spaceship, and are now trying to find their way back to Earth, paying their way by slaying monsters on the worlds they visit. Along the way they’ve acquired a crew, several implausibly powerful weapons, numerous enemies, and a reputation for gratuitous violence. These are the Ninja Monster Slayers in Spaaaace!

Sound promising?


Also, I'm a bit puzzled as to how I'm going to word the "Slash" card without causing offence. The version I have so far doesn't feel quite right


card text )
ffutures: (Default)
Here's the plot summary for the TV show I've invented for the fanfic RPG:

Once upon a time there were three ordinary college girls leading ordinary lives, who were unexpectedly abducted by aliens, brainwashed, trained as ninja assassins and programmed to help conquer humanity, escaped, stole a spaceship, and are now trying to find their way back to Earth, paying their way by slaying monsters on the worlds they visit. Along the way they’ve acquired a crew, several implausibly powerful weapons, numerous enemies, and a reputation for gratuitous violence. These are the Ninja Monster Slayers in Spaaaace!

Sound promising?


Also, I'm a bit puzzled as to how I'm going to word the "Slash" card without causing offence. The version I have so far doesn't feel quite right


card text )
ffutures: (Default)
I've been working on the "plot cards" for the fanfic game - briefly, each will be a plot coupon that can be played to affect the course of the game, players will be given a few at the start of each scenario. So far I have forty ideas, ten cards per page, each will eventually consist of a name, a quote as an example, a description of what the effect is, and a note on when the card can be played and whether it is a one-shot effect or permanent. If anyone wants to suggest more I could possibly be persuaded to take it to 50 or 60 cards...

I've put in the full text of the first four, the rest will be written as time permits.

Technobabble
“Hah! A short burst of quasitron particles will soon disable their hyperdrive…”
No matter how dire the situation or minimal your resources, you have the technology to set things right, if you can come up with some convincing technobabble.
One use only

Real Family
“By defeating me you have proved yourself a worthy heir to my evil empire…”
Your character, or another character of your choice, is unknowingly related to one of the principal heroes or villains of the story; the GM decides who. Not always good news…
One use only

Woke Up in Vegas
“Who are you, and what the frack are you doing in my bedroom?”
Your character, or another of your choice, wakes to discover that he or she has married unexpectedly; the GM selects the spouse, the wedding cannot be annulled
Permanent effect once played

Retcon
I thought everyone knew I studied nuclear physics before I became a vet…”
Something in your character’s past, never before mentioned, will provide exactly the skills, contacts, or circumstances needed to solve the current problem.
One Use Only

The others are:

Plot? What Plot??
Crossover
Slash!
Typo
Baby on the Doorstep
All a Dream
Here We Go Again
With One Bound…
Fade to Black
Like a Virgin
Back-story
Separated At Birth
Essential Attribute
Unexpected Allies
Jump the Shark
Fame at Last
McGuffin
Stunt Double
RPF [real people fic]
Amnesia
Marriage Contract
Your Mission
Marooned
Debt of Honour
Secret Base
Songfic
Badfic
Wedding Surprise
BFG [big fracking gun]
One Liner
Bad Science
Terms of the Will
Cute Kid
I Got Better
Exactly As I Planned
ffutures: (Default)
I've been working on the "plot cards" for the fanfic game - briefly, each will be a plot coupon that can be played to affect the course of the game, players will be given a few at the start of each scenario. So far I have forty ideas, ten cards per page, each will eventually consist of a name, a quote as an example, a description of what the effect is, and a note on when the card can be played and whether it is a one-shot effect or permanent. If anyone wants to suggest more I could possibly be persuaded to take it to 50 or 60 cards...

I've put in the full text of the first four, the rest will be written as time permits.

Technobabble
“Hah! A short burst of quasitron particles will soon disable their hyperdrive…”
No matter how dire the situation or minimal your resources, you have the technology to set things right, if you can come up with some convincing technobabble.
One use only

Real Family
“By defeating me you have proved yourself a worthy heir to my evil empire…”
Your character, or another character of your choice, is unknowingly related to one of the principal heroes or villains of the story; the GM decides who. Not always good news…
One use only

Woke Up in Vegas
“Who are you, and what the frack are you doing in my bedroom?”
Your character, or another of your choice, wakes to discover that he or she has married unexpectedly; the GM selects the spouse, the wedding cannot be annulled
Permanent effect once played

Retcon
I thought everyone knew I studied nuclear physics before I became a vet…”
Something in your character’s past, never before mentioned, will provide exactly the skills, contacts, or circumstances needed to solve the current problem.
One Use Only

The others are:

Plot? What Plot??
Crossover
Slash!
Typo
Baby on the Doorstep
All a Dream
Here We Go Again
With One Bound…
Fade to Black
Like a Virgin
Back-story
Separated At Birth
Essential Attribute
Unexpected Allies
Jump the Shark
Fame at Last
McGuffin
Stunt Double
RPF [real people fic]
Amnesia
Marriage Contract
Your Mission
Marooned
Debt of Honour
Secret Base
Songfic
Badfic
Wedding Surprise
BFG [big fracking gun]
One Liner
Bad Science
Terms of the Will
Cute Kid
I Got Better
Exactly As I Planned
ffutures: (lander)
Having verified that Dragonmeet is indeed on December 1st, here's what I hope to be running:

Forgotten Futures X: The Tooth and Claw Role Playing Game
First preview of the new Forgotten Futures setting!
The Crimson Claw Mutual Assurance Company

When Yarge pirates start to target merchant ships flying Tiamath's
flag of convenience things show signs of going a little pear-shaped
for the country's oldest insurance company. Fortunately the Management
knows just the right people to handle the problem...

2-3 hours, 3-6 players, the adventurers are dragons.


Diana: Warrior Princess / Elvis: The Legendary Tours
Jailhouse Rock

There are strange rumours of hideous monsters at the tyrannical Uncle
Sam's most secure prison, The Rock. Someone needs to get inside to
find out what's really going on, and nobody else seems to be
volunteering...

2-3 hours, 3-6 players, ready-made characters.


Yes, I know that one of the Elvis adventure outlines is Jailhouse Roc - this is a different rock!
ffutures: (lander)
Having verified that Dragonmeet is indeed on December 1st, here's what I hope to be running:

Forgotten Futures X: The Tooth and Claw Role Playing Game
First preview of the new Forgotten Futures setting!
The Crimson Claw Mutual Assurance Company

When Yarge pirates start to target merchant ships flying Tiamath's
flag of convenience things show signs of going a little pear-shaped
for the country's oldest insurance company. Fortunately the Management
knows just the right people to handle the problem...

2-3 hours, 3-6 players, the adventurers are dragons.


Diana: Warrior Princess / Elvis: The Legendary Tours
Jailhouse Rock

There are strange rumours of hideous monsters at the tyrannical Uncle
Sam's most secure prison, The Rock. Someone needs to get inside to
find out what's really going on, and nobody else seems to be
volunteering...

2-3 hours, 3-6 players, ready-made characters.


Yes, I know that one of the Elvis adventure outlines is Jailhouse Roc - this is a different rock!
ffutures: Flatland map (Flatland)
I've been very quiet about RPGs lately because things have been a bit stuck; sometimes things just don't want to be written. But I finally have some news.

For a while I've been trying to think of things to put in the next Flatland release. I have an adventure outline (a crossover with Forgotten Futures), some sample characters for it, and an article about religion in Flatland. That isn't enough to be worthwhile putting together as a PDF. However, I now have something better - a completely new game world.

The book is Charles Hinton's "An Episode of Flatland," which takes a different slant at 2D worlds, basing its physics much more on our own universe. Worlds are 2D disks, with 2D creatures living on the rim, in the same way that we live on the surface of a globe. The dimensions its inhabitants experience are Up-Down and East-West, rather than the NSEW of Flatland. There's never been a complete on-line version of the text - everyone seems to have scanned the Dover edition, part of a collection of Hinton's writings, which is heavily cut. I've been trying to get hold of a copy of the orginal book for the last couple of years, and finally acquired one last week on eBay. It reached me today, and I hope to start work on scanning etc. next week.

This is essentially going to be a separate game, but written in a similar style to Flatland and with some crossover potential. Again I'll be donating all proceeds to Doctors Without Borders. It'll include the Flatland / Forgotten Futures crossover adventure I mentioned above, which I'll rewrite so that it's usable with both systems - this will hopefully encourage people to buy both.

I'm still looking for a title for this - for various reasons "Coinworld" or "Rimworld" seem the most plausible, but if anyone has any better ideas let me know.

I should add that this is a long term thing - I hope to complete something for Forgotten Futures first, but for various reasons I don't want to say anything about that just yet. It probably won't be the clubland thing I discussed some time ago, that isn't coming together very well and I'm going to put it on hold pending a major rewrite, and work on something else instead. With luck I'll have more to say about this in a week or two.

As for the Dianaverse... well, I think I'm just going to have to leave it for a while; Dali's / Gandhi's Angels just isn't working, and again I think the best thing I can do is put it on hold and think about other things for a while, and hope that I come up with something better.

So hopefully things are starting to move, but fairly slowly. I doubt that I'll have anything to launch this year, but with luck 2008 will be interesting...
ffutures: Flatland map (Flatland)
I've been very quiet about RPGs lately because things have been a bit stuck; sometimes things just don't want to be written. But I finally have some news.

For a while I've been trying to think of things to put in the next Flatland release. I have an adventure outline (a crossover with Forgotten Futures), some sample characters for it, and an article about religion in Flatland. That isn't enough to be worthwhile putting together as a PDF. However, I now have something better - a completely new game world.

The book is Charles Hinton's "An Episode of Flatland," which takes a different slant at 2D worlds, basing its physics much more on our own universe. Worlds are 2D disks, with 2D creatures living on the rim, in the same way that we live on the surface of a globe. The dimensions its inhabitants experience are Up-Down and East-West, rather than the NSEW of Flatland. There's never been a complete on-line version of the text - everyone seems to have scanned the Dover edition, part of a collection of Hinton's writings, which is heavily cut. I've been trying to get hold of a copy of the orginal book for the last couple of years, and finally acquired one last week on eBay. It reached me today, and I hope to start work on scanning etc. next week.

This is essentially going to be a separate game, but written in a similar style to Flatland and with some crossover potential. Again I'll be donating all proceeds to Doctors Without Borders. It'll include the Flatland / Forgotten Futures crossover adventure I mentioned above, which I'll rewrite so that it's usable with both systems - this will hopefully encourage people to buy both.

I'm still looking for a title for this - for various reasons "Coinworld" or "Rimworld" seem the most plausible, but if anyone has any better ideas let me know.

I should add that this is a long term thing - I hope to complete something for Forgotten Futures first, but for various reasons I don't want to say anything about that just yet. It probably won't be the clubland thing I discussed some time ago, that isn't coming together very well and I'm going to put it on hold pending a major rewrite, and work on something else instead. With luck I'll have more to say about this in a week or two.

As for the Dianaverse... well, I think I'm just going to have to leave it for a while; Dali's / Gandhi's Angels just isn't working, and again I think the best thing I can do is put it on hold and think about other things for a while, and hope that I come up with something better.

So hopefully things are starting to move, but fairly slowly. I doubt that I'll have anything to launch this year, but with luck 2008 will be interesting...
ffutures: Cover for Diana: Warrior Princess rpg (diana)
An interesting statistic at e23.

Their customers are asked to rate downloads from 1 (dreadful) to 5 (excellent). Currently, with 13 votes received, Diana: Warrior Princess is rated somewhere between 4 and 5; I have no idea where it falls on this spectrum, they just show 4 stars and a half star, which can be anything from 4.01 upwards.

The interesting statistic is that their all-time "Top Ten Rated Items" (based on a minimum of five votes) have scores ranging from 4.74 to 4.90, and one of the higher-scoring games has only six votes. So it's possible that just one or two more 5-star votes will put Diana onto that table.

So if you downloaded Diana from e23 and haven't already voted, PLEASE do so...
ffutures: Cover for Diana: Warrior Princess rpg (diana)
An interesting statistic at e23.

Their customers are asked to rate downloads from 1 (dreadful) to 5 (excellent). Currently, with 13 votes received, Diana: Warrior Princess is rated somewhere between 4 and 5; I have no idea where it falls on this spectrum, they just show 4 stars and a half star, which can be anything from 4.01 upwards.

The interesting statistic is that their all-time "Top Ten Rated Items" (based on a minimum of five votes) have scores ranging from 4.74 to 4.90, and one of the higher-scoring games has only six votes. So it's possible that just one or two more 5-star votes will put Diana onto that table.

So if you downloaded Diana from e23 and haven't already voted, PLEASE do so...

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