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This is another RPG bundle offer, this time focusing on a D20 version of the classic SF RPG Traveller. It looks like you get a lot of material, but if you're already into the setting you may own a lot of it already for one or another of the innumerable versions of the rules:

https://bundleofholding.com/presents/Traveller20

For decades Traveller designer Marc W. Miller has licensed many publishers to create new material and even new rules systems for Traveller. From 2002 to 2009, licensee QuikLink Interactive adapted Traveller to the D20 System as Traveller20 (T20) and supported it with extensive source material usable with both T20 and Classic Traveller. Most of these supplements describe the official T20 setting, the Gateway Domain (four sectors at the Trailing edge of the Third Imperium galactic empire) in the "Golden Age" (circa Imperial year 993, about a century before Classic Traveller). This collection gathers much of the T20 line: the core rulebook (and the D20 System Reference Document SRD-3), the player's handbook, vehicle and equipment guides, starship deck plans, and lots of setting material. It's everything you need for a complete campaign in the Gateway Domain using the Traveller20 or Classic Traveller rules.

We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders. (By request of Far Future Enterprises, the DriveThruRPG versions of these files are inobtrusively watermarked.)

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Heifer International.

The total retail value of the titles in this offer at launch is US$159. Customers who pay just US$12.95 get all fourteen titles in our Player's Collection (retail value $73) as DRM-free .PDF ebooks:
  • Traveller's Guidebook (retail price $10): The player's handbook for Traveller20, with character creation and combat rules. Includes the complete D20 System Reference Document SRD-3.
  • Four Traveller's Aide guides: TA1 Personal Weapons of Charted Space (retail $7) and three vehicle guides (retail $7 each, total retail $21) -- TA3 On the Ground, TA6 Against Gravity, TA8 Through the Waves. These compendia of weaponry and vehicles include game statistics for both Traveller20 and Classic Traveller.
  • Revelation Station (retail $7): A small orbital waystation that serves as an ideal base for player characters travelling the jump routes.
  • Eight sets of starship deck plans: Scout/Courier (Type S) (retail $7) and Golden Age Ships 1-7 (retail $3 each, total retail $21) -- a comprehensive collection of game maps for many kinds of civilian spacecraft travelling the Imperium.
Those who pay more than the threshold (average) price, which is set at $24.95 to start, also get our entire Referee's Collection with ten more titles (retail value $86):
  • Traveller's Handbook (retail $20): The complete three-volume Traveller20 D20-based core rules set, with all the Guidebook content plus worldbuilding rules, campaign advice, and lots more. Includes many useful forms and sector maps.
  • Gateway to Destiny (retail $10): A large campaign supplement set in the official Traveller20 setting, the Domain of Gateway, four sectors on the Trailing edge of the Imperium.
  • Linkworlds Cluster and Traveller20 Referee Screen (total retail $14): A 48-page mini-campaign in the Gateway Domain, plus useful reference charts.
  • The Sydymic Outworlds Cluster (retail $7): A deeper look at six worlds in the Gateway Domain. Includes "The Mahkahraik," an expanded description of one of the cluster's minor races.
  • Two Traveller's Aide starship guides: TA7 Fighting Ships and TA9 Fighting Ships of the Solomani (retail $7 apiece) describe the military vessels travellers meet in the Gateway and beyond.
  • Epic Adventures 1-3: EPIC-1 Stoner Express, EPIC-2 Into the Glimmer Drift, and EPIC-3 Chimera (retail $7 apiece) -- a trio of missions in the Glimmerdrift Reaches for the hapless crew of the scout ship Broadside of a Barn.
At least one more title will be added at some point after launch. When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early.

Overall this looks like a reasonably good offer, with a lot of material on an area of space that isn't covered in much detail by other versions of the game. But as usual I have to point out that I get this material free if I want it, your mileage may vary.

The press release for this offer also included some useful links for Traveller referees etc. which may be of interest even if you have no interest in Traveller 20.
I haven't checked these sites, but there may be some useful resources out there.
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I think I forgot to upload the map I used for my D:WP session at Dragonmeet in December:

Low-res versionRead more... )

PDF

http://forgottenfutures.co.uk/album/diana-map.pdf
ffutures: steampunk lunar lander (Forgotten Futures)
Received an email that might be of interest to anyone in the UK interested in games and game design etc.

GameCamp 9
6th May 2017
London South Bank University

GameCamp is back once more! London's unique unconference dedicated to all aspects of gaming culture is returning on 6th May 2017.

EarlyBird tickets are now on sale. Be sure to grab them before they run out!

As usual the unconference is dependant on its community to post sessions on the Big Board and drive the unique discussions and fun activities that make GameCamp such a joy. As a past attendee we hope you'll be able to join in :)

We also invite people to bring along games to demo or other things to exhibit or add to the atmosphere - just get in touch at committee@gamecamp.org.uk if you'd like to bring along something big or small.

Tickets here: https://www.eventbrite.co.uk/e/gamecamp-9-tickets-32481926316?mc_eid=77bde612db&mc_cid=b1760204b3

I've been to a couple of these - not sure why not more - and they've been fun and the lunch included in the price was pretty good. Maybe I'll see some of you there.
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This is one that interests me for fairly obvious reasons - one of the driving forces behind Forgotten Futures was my experiences writing for the original Space 1889 RPG. The Ubiquity version uses a different and hopefully better rules set, and has some new material didn't accompany the original game:

https://bundleofholding.com/presents/Space1889


"Originally published by GDW in 1988, Space: 1889 is a proto-steampunk science fantasy RPG that sends your ether flyer to the swamps of Venus and the ancient canals of Mars for civilized adventures out of Jules Verne, H. G. Wells, and H. Rider Haggard. GDW and its licensees produced a dozen Space: 1889 RPG supplements (all still available as scanned .PDFs from Heliograph, Inc.), miniatures and computer games, audio dramas (two of them still available from Who North America), and, later, three series of ebook novels from Untreed Reads.

This offer features the new Clockwork Publishing edition of Space: 1889, licensed by designer Frank Chadwick and funded by a successful July 2013 Kickstarter campaign. The Clockwork edition uses the easy and fast-playing Ubiquity rules system created for Hollow Earth Expedition (featured in our December 2015 Ubiquity Bundle).

We provide each ebook complete in .PDF (Portable Document Format) and each audio track as an .MP3 file. Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders, tablets, and music players.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, UNHCR, the United Nations Refugee Agency.

The total retail value of the titles in this offer at launch is US$80. Customers who pay just US$6.95 get both titles in our Starter Collection (retail value $35), including Clockwork Publishing's complete 260-page Space: 1889 rulebook (retail price $25) and composer Ralf Kurtsiefer's complete soundtrack Music of the Ether (retail $10), with 18 DRM-free .MP3 audio tracks of atmospheric music for Space: 1889 game sessions.

Those who pay more than the threshold (average) price, which is set at $16.95 to start, also get our entire Bonus Collection with four more titles (retail value $45):

  • Marvels of Mars (retail $10): A two-fold sourcebook spotlighting the lost technologies of the ancients as well as the monsters that fight to survive in the unforgiving red sands.
  • Venus (retail $20): A big planetary sourcebook full of jungles, swamps, lizard-men, dinosaurs, and colonial zeppelins.
  • Space: 1889 Gamemaster's Screen and NPC Booklet (retail $10): Useful charts and tables, plus a 32-page booklet of nonplayer characters for every situation.
  • London Bridge Has Fallen Down (retail $5): A search for a missing scientist's ether flyer leads to the oldest city of Mars, and then deep into the Isidis Desert in search of the Empire's best-kept secret.

At least one more title will be added at some point after the launch. When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early.


I'll be very interested in seeing this - Space 1889 really needed a drastic overhaul, and this sounds like it might be what was needed. I'm certainly going to be downloading stuff. Whether or not I actually need it is another question - if I was to run Space 1889 tomorrow I'd use Forgotten Futures rules, back before Forgotten Futures I ran quite a few sessions with Call of Cthulhu rules. I'd imagine others are using Victoriana rules, GURPS, etc. For the most part I suspect I'll be more interested in the adventures and source material than the rules, but it'll be interesting to see if the rules fill in some of the gaps of the original game. At a first glance everything looks very good, with a lot of illustrations and fun stuff. It looks like you get a lot for your money, but as usual I have to point out that I'm not buying this stuff - if you have to pay for it your mileage may vary.

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This is slightly different - a collection of books about the history of the role-playing hobby. It's fascinating reading if you're into the games or work in the field, but you can't really use the material for anything; I suspect that the audience is relatively small. It's a repeat of an offer from 2015:

https://bundleofholding.com/presents/Designers2017

"If there's one thing the "old school" revival has taught us, it's that history is important to gamers. This collection explores our hobby's origins and high points.

We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Reading is Fundamental.

The total retail value of the titles in this offer is US$75. Customers who pay just US$7.95 get all three titles in our Starter Collection (retail value $35) as DRM-free .PDF ebooks:

  • Designers & Dragons: The '70s (retail value $10): The first volume in Shannon Appelcline's newly expanded four-volume history of RPG publishers, covering Dungeons & Dragons, the turbulent history of TSR, and the first generation of RPGs. Foreword by Greg Stafford.
  • Family Games: The 100 Best (retail $10): A hundred famed designers choose their favorite games: Blokus, Can't Stop, Gloom, Kill Dr. Lucky, Prince Valiant, and dozens more.
  • 40 Years of Gen Con (retail $15): Robin D. Laws presents a photo-filled anecdotal reminiscence of the hobby's leading US convention.

Those who pay more than the threshold (average) price, which is set at $17.95 to start, also get our entire Bonus Collection with four more titles (retail value $40):

  • Hobby Games: The 100 Best (retail $10): From Amber Diceless Roleplaying to Wiz-War, a hundred leading designers praise their favorites.
  • Designers & Dragons: The '80s (retail $10): GURPS, West End, Palladium, Champions, and much more. Foreword by Cyberpunk designer Mike Pondsmith.
  • Designers & Dragons: The '90s (retail $10): World of Darkness, Wizards of the Coast, Warhammer 40K, Atlas Games, and more. Foreword by Peter Adkison, founder of Wizards and owner of Gen Con.
  • Designers & Dragons: The '00s (retail $10): D20, Pathfinder, the indies, and (yes) Evil Hat. Foreword by Paizo Publishing founder Lisa Stevens.
I'll be downloading it all, but I don't have to pay - if you do you may be less keen.

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Another Mac USB keyboard (the big white plastic type) and Mighty Mouse
Some odd Apple connectors, a couple of DVI to VGA and an iPhone to VGA one which doesn't seem to work unless I'm doing something wrong.
A x2, 2.5, 3 teleconverter, M42 screw. Total cost £12, hopefully profitable.

and (from a charity shop) a story-telling game I've never heard of before called Never Ending Stories. Seems to be aimed at kids but should be playable by anyone, and has some rules that feel a bit like Once Upon a Time plus a map-building mechanic with hexagonal tiles.

https://boardgamegeek.com/boardgame/8674/never-ending-stories

Doesn't appear to be based on the book or film by Michael Ende, but interesting. And only cost £1.50
ffutures: steampunk lunar lander (Forgotten Futures)
I've been wanting to post this for ages, but couldn't because H.G. Wells is one of the authors and was still in European copyright until the end of 2016. Then I forgot in January, for which many apologies:

The English House of the Future from The Strand Magazine December 1903: No author credited for the first section, though various architects are quoted at length, the end section is by H. G. Wells.

http://forgottenfutures.com/library/futurehouse/house.htm

A scene from a future London with cars and airships. Title "A return to the severe Greek style at Ludgate Hill"
ffutures: steapunk dalek (Dalek)
I thought of this today - unfortunately I wrote the game setting, the automata part of Forgotten Futures IX, in 2003 and it's a bit late to retro-fit it, especially since the name of an automaton there contradicts it. Maybe someone else can use it for a steampunk book or something, if someone hasn't got there first:

Historically the budget for the first British military steam automata was slipped past the Treasury as purchase of "improved mobile tea urns for field use." When the cost passed £2000 questions were asked in Parliament, and a committee of MPs visited the factory to investigate. The prototype automaton was hastily fitted with a hot water spigot and a punched disk of instructions for making tea. The MPs were delighted and actually suggested that it might be a good idea to teach them to fire guns too, for emergencies.

This incident led to two traditions:
  • All British military automata are built to make tea, if only by having a small electrically-heated pot built in somewhere.
  • British soldiers (and those of many other nations) refer to automata as "urns," "samovars," or the equivalent. Popular automata are often nicknamed "Ernie" in Britain.

Unfortunately the main military automaton in my game was specifically called "Automaton Atkins," Tommy to his squad, so it really doesn't fit in terribly well. But if someone else wants to use this please feel free - some credit would be nice though!



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The White Dwarf stuff has been taken down, apparently because I told Games Workshop and they went corporate on their asses. A shame, in a way, but this material still belongs to GW or individual creators, and some has been recycled in other products from other publishers. Putting it on line could impact sales or make it more difficult to do this.
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Loren Wiseman, co-founder of Game Designers Workshop and one of the developers of the SF RPG Traveller and Space 1889, and the near-future RPG Twilight 2000, apparently died on Wednesday.

https://en.wikipedia.org/wiki/Loren_Wiseman

update - apparently he'd been crowd-funding medical treatment for several years due to blood pressure, diabetes, and heart surgery.

update - Wikipedia is now showing his birth date as 1951.
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This is something I don't know much about - games designed with two players in mind, either a referee with a single player, or two players in a cooperative game with no referee as such. It's tied in to Valentine's Day and only available until next Monday.

https://bundleofholding.com/presents/BundleForTwo

"This Valentine offer of two-player RPGs runs for one week only, through Monday, February 20. Each of these RPGs is intended for two players, or for a Gamemaster and one solitary player character. Some of these duets, like the Romance Trilogy from Emily Care Boss, are ideal for an intimate Valentine's Day experience with your significant other. Then again, others emphasize confrontation, rebellion, and horror. (One game has a step in its turn sequence called "Inflict Pain and Suffering.") Maybe these could work for some relationships; we don't judge. The point is, this bargain-priced offer gives you many ways to have fun with just one other player.

We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Human Rights Watch.

About half these games have appeared in past Bundle offers. Most of the new games are in our low-priced Starter Collection, which presents five titles (total retail value $37) for just US$7.95:

  • Romance Trilogy (Black and Green Games, retail price $10): Newly updated versions of Breaking the Ice, Shooting the Moon, and Under My Skin, the groundbreaking "Three Quick Games About the Human Heart" by Emily Care Boss.
  • A Single Moment (TAGSessions, retail $8): A life-and-death narrative battle between samurai, and the past events that brought them here. Additional playsets translate the drama to the Wild West, medieval England, and even romantic comedy. Includes Five Single Playsets (Riverhouse Games, retail $1), which adapts the system to new settings.
  • Stories From the Grave (Spectrum Games, retail $10): Anthology-based horror (think EC Comics, The Twilight Zone, and Creepshow) for a GM and one foredoomed protagonist.
  • Mars Colony (TCK Roleplaying, retail $8): A political struggle for the salvation of an isolated outpost. (Originally presented in our September 2013 Indie Treasure Trove.)

Those who pay more than the threshold (average) price, which is set at $16.95 to start, also receive our entire Bonus Collection with five more titles (mostly drawn from past offers) worth an additional $57:

  • Scarlet Heroes (Sine Nomine Publishing, retail $15): Both a standalone old-school game and an overlay for your favorite retroclone, Scarlet Heroes lets you run any published fantasy adventure, unaltered, with just one player. From Kevin Crawford, designer of Stars Without Number. (From the November 2014 Old School Revival +2.)
  • Showdown (Dark Omen Games, retail $15): A tense card-based confrontation between longtime enemies where victory always brings great cost. (New in this offer.)
  • Macabre Tales (Spectrum Games, retail $13): A Cthulhu Mythos experience that uses dominoes to create a tense, fiercely accurate simulation of HP Lovecraft's stories. Dominoes not included. (From the October 2014 Bundle of Tentacles +2.)
  • Don't Rest Your Head (Evil Hat, retail $5): An insomniac in Mad City struggles against monsters both real and imagined. (From the October 2013 Bundle of Nerves.)
  • Beast Hunters (Berengad Games, retail $5): Stalk and fight monsters that threaten your people. When you defeat them, use their blood to ink tattoos on your skin and gain their power. (From the March 2014 Fantastic Valor collection.)
At least one more title will be added at some point after the launch: "When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early."

I'll be taking a look at this but doubt I'll be using them much, it really isn't my style of play - I seem to work better with larger groups. But if you like the idea of one on one play this may be a very interesting offering, and it looks like you get a reasonable amount for the money. As usual I have to add that I don't have to pay for this stuff, if you do your mileage may vary.
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This is another of the "old school" adventure offerings, e.g. dungeon-bashing and not really my cup of tea, but as usual you do appear to get a lot for your money:

   http://bundleofholding.com/presents/AdvancedAdventures

"This offer presents over a dozen Old School dungeon crawls from Expeditious Retreat Press. The long-running Advanced Adventures series is one of the most popular lines founded in the early days of the Old School Revival. These short adventure modules are easy to run, ready to play, and fit easily into any ongoing fantasy RPG campaign. They're nominally written for OSRIC, the free "Old School Reference & Index Compilation" OGL retro-clone of (as OSR designers must coyly phrase it) "the world's most popular fantasy roleplaying game." For this offer Expeditious Retreat owner Joseph Browning has selected over a dozen top AA modules, grouped here by theme and character level, that let your player characters ramp smoothly from level-1 zeroes to level-10 heroes.

We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Reading is Fundamental.

The total retail value of the titles in this offer at launch is US$86. Customers who pay just US$5.95 get all six titles in our Starter Collection (retail value $37) as DRM-free .PDFs, including the First Frontiers set of introductory modules (AA28 Redtooth Ridge, AA30 To End the Rising, and AA13 White Dragon Run, retail price $6 each) and the Shadowvein trilogy for levels 2-5: AA01 The Pod-Caverns of the Sinister Shroom (retail $6), AA23 Down the Shadowvein (retail $7), and AA24 The Mouth of the Shadowvein (retail $6). (We previously presented Pod-Caverns in the November 2015 Old School Revival +4.)

Those who pay more than the threshold (average) price, which is set at $14.95 to start, also get our entire Bonus Collection with eight more titles worth an additional $49:

  • Three modules of Arcane Weirdness for levels 3-6: AA17 The Frozen Wave Satsuma, AA06 Chasm of the Damned, and AA26 The Witch Mounds (retail $6 apiece)
  • Tournament module AA21 The Obsidian Sands of Syncrates (levels 4-7, retail $7)
  • Two Straight-Up Dungeon Crawls for levels 5-10: AA12 The Barrow Mound of Gravemoor and AA03 The Curse of the Witch Head (retail $6 apiece)
  • And finally, two Serious Challenges for levels 6-10: AA10 The Lost Keys of Solitude and AA20 The Riddle of Anadi (retail $6 apiece)
At least one more item will be added after launch: "When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early."

This really isn't my cup of tea, but if you're nostalgic for the good old days(?) of ten-foot poles and THACO this might be your cup of tea. As usual YMMV...
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Fading Suns is one of the better SF RPGs, with a sixth millennium setting where the stars have begun to die. Basically, Dark Ages in Spaaaace...! I have the first edition rules in dead tree format, thought it was interesting but never got round to following up on it, so this offer interests me:

https://bundleofholding.com/presents/FadingSuns

"It is the dawn of the sixth millennium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation -- and then squandered it, fought over it, and finally lost it. A new Dark Age has descended on humanity, for the greatest of civilizations has fallen and even the stars die. Now feudal lords rules the Known Worlds, vying for power with fanatic priests and scheming guilds. Nobles, priests, knights -- starships, psychics, aliens -- lost worlds and ancient artifacts -- all these await you in Fading Suns.

Given its feudal galactic empire and dark-age atmosphere, some call the Fading Suns setting 'the love-child of Warhammer 40,000 and Dune,' but designers Bill Bridges and Andrew Greenberg cited influences like Gene Wolfe's Book of the New Sun, Hyperion by Dan Simmons, Asimov's Foundation stories, Clark Ashton Smith, Doc Smith, and (as Bridges put it) "many readings in religion and metaphysics, especially the work of Jung and Alfred North Whitehead." It's a medieval passion play, with the Universal Church of the Celestial Sun (modeled on the historical Byzantine Orthodox Church) immersed in cosmically significant intrigues against the five major Noble Houses and the guilds of the Merchants League. Readers today may be reminded of George R. R. Martin's A Song of Ice and Fire, though the first edition of Fading Suns (1996) was published the same year as A Game of Thrones.

Originally published by Holistic Design, Fading Suns subsisted for a decade in the RedBrick/FASA Games swamp alongside Earthdawn, Blue Planet, and other orphans. In November 2016 the German gaming company Ulisses Spiele GmbH took over publishing the Fading Suns RPG line.

This new collection presents the Fading Suns Second Edition Revised rulebook (2007), the Revised Player's and Game Master's Guides (2012 and 2013), and the most useful and best-regarded supplements from across all editions. We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) is split evenly between the two charities chosen by Fading Suns publisher Ulisses Spiele: Doctors Without Borders and Bärenherz, a local home for terminally ill children in Wiesbaden, Germany.

The total retail value of the titles in this offer at launch is US$101. Customers who pay just US$14.95 get all three titles in our Starter Collection (retail value $53) as DRM-free .PDF ebooks, including the two-volume Fading Suns Second Edition Revised rulebook -- comprising the Player's Guide (retail price $20) and Game Master's Guide (retail $20) -- as well as the setting supplement Worlds of the Realm (retail $13).

Those who pay more than the threshold (average) price, which is set at $23.95 to start, also get our entire Bonus Collection with five more titles (retail value $48):

  • Lords & Priests (retail $13): One of the most highly regarded Fading Suns supplements, this sourcebook details the Noble Houses and the Universal Church of the Celestial Sun.
  • Merchants of the Jumpweb (retail $10): The third great power center in the Known Worlds, the guilds of the Merchant League.
  • Byzantium Secundus (retail $9): Visit the capital world, where incessant feudal politics threaten to destroy humanity's empire.
  • Weird Places (retail $6): Seven hotspots in the Known Worlds.
  • Into the Dark (retail $10): Five dramas (adventures) that take Questing Knights into the unknown Dark, nemesis of the Empyrean Light.

At least one more title will be added after launch.  When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early.

This is one that interests me, and I think it's a pretty good deal, but as usual I have to point out that I get this stuff free if I want it; your mileage may vary!
 

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This is an offer for Hunter: The Vigil, White Wolf's game of monster hunting. The setting is the "Chronicles of Darkness" which apparently is a variant on their long-established World of Darkness setting (Vampire etc.). I read the first version of the rules in dead tree format many years ago, but never really got into it:

https://bundleofholding.com/presents/HunterVigil

"This offer features White Wolf's 2008 Storytelling game from the Chronicles of Darkness, Hunter: The Vigil. Fans of Supernatural, Sleepy Hollow, and other monster-hunting tales can rejoice: No longer need ordinary humans be swept up in the machinations of the unknown. Hunter lets you take up the torch and fight -- often desperately -- against the darkness. This bargain-priced offer collects almost the entire Hunter line masterminded by gifted editor Chuck Wendig, now an acclaimed novelist (Blackbirds, Under the Empyrean Sky, and the Star Wars Aftermath trilogy).

We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, the RPG Creators Relief Fund. The RCRF is a 501(c)(3) nonprofit charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations.

The total retail value of the titles in this offer at launch is US$114. Customers who pay just US$7.95 get all four titles in our Starter Collection (retail value $38) as DRM-free .PDF ebooks, including the complete Hunter: The Vigil corebook (retail price $20), the organizations book Compacts and Conspiracies (retail $9), and the Block by Bloody Block campaign framework (retail $9). As a convenience to customers who don't have the World of Darkness rulebook, we also include the 66-page adventure Nightmare at Hill Manor, released for Free RPG Day 2011, with all the rules you need to play Hunter: The Vigil.

Those who pay more than the threshold (average) price, which is set at $21.95 to start, also get our entire Bonus Collection with four more titles (retail value $76), including Chronicles sourcebooks about hunting vampires (Night Stalkers, retail $20), werewolves and spirits (Spirit Slayers, retail $19), mages (Witch Finders, retail $20), and just about every other supernatural creature (Mortal Remains Revised, retail $17).

At least one other title will be added after launch. "When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid higher than average. This is their reward for buying early."
 

It's an interesting offer if you're into horror RPGs and monster hunting - but as I've mentioned in previous posts, I feel a bit "monstered out" and probably won't bother to look at it, and to be honest I've never been a huge fan of White Wolf's game system. This probably has a lot more to do with me than with the actual merits of the system. Nevertheless I think you're getting quite a lot for your money, and certainly think it should be considered if you want a horror system.

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This is another "old school" RPG offer, basically dungeon crawling etc. - the big difference that the system emphasis is on constructing and running fantasy kingdoms.

https://bundleofholding.com/presents/ACKS

"The Adventurer Conqueror King System is Autarch's sweeping FRPG that lets you build and run your own fantasy kingdoms. In other Old School Revival FRPGs your character's path to greatness is abstract, even undefined. ACKS adds a new wing to the Old School with its epic-scale domain construction rules, which help you develop an entire setting in the sandbox spirit of the hobby's earliest campaigns -- and then give your high-level player characters the challenge of conquering and running it. And many ACKS systems adapt easily to any D20-based FRPG or B/X retroclone.

This bargain-priced offer brings you pretty much the entire Adventurer Conqueror King product line. We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to the charity chosen by Autarch owner Alexander Macris, the United Mitochondrial Disease Foundation. "It's a charity near and dear to me," says Alex. "My wife, Amy, was the first bladedancer in the Auran Empire, but she is now so sick with mito disease she can no longer even play tabletop RPGs. Her illness has no cure and limited treatments; the UMDF is trying to change that for her and other sufferers."

The total retail value of the titles in this offer at launch is US$95. Customers who pay just US$9.95 get all five titles in our Starter Collection (retail value $40) as DRM-free .PDF ebooks:

  • Adventurer Conqueror King System (retail price $10): The complete corebook with comprehensive, integrated support for play across all levels of a campaign. (Previously presented in the November 2013 Old School Revival offer.)
  • ACKS Player's Companion (retail $10): Add 19 new ACKS character classes, and get under the hood to create your own classes.
  • Domains at War: Campaigns (retail $7.50): Chart your heroes' rise to power with these rules for comprehensive military actions among kingdoms.
  • The Sinister Stone of Sakkara (retail $10): This ideal introductory adventure highlights everything ACKS brings to your gaming table.
  • Auran Empire Primer (retail $2.50): An introduction to the official ACKS campaign setting, a not-yet-fallen empire in late Antiquity ripe for conquest.

Those who pay more than the threshold (average) price, which is set at $18.95 to start, also get our entire Bonus Collection with seven more titles (retail value $55):

  • Dwimmermount (ACKS version, retail $10): Autarch's colossal 400-page science-fantasy megadungeon and campaign setting. Includes the Dungeon Tracker (retail $10), Map Book (retail $7.50), and Illustration Book (retail $5). (We presented the Labyrinth Lord version of Dwimmermount in the November 2015 OSR +4. The supplements are new to this offer and work with both versions.)
  • Domains at War: Battles and Troops and Terrain (retail $7.50 each): Conduct the landmark conflicts from your Campaigns actions as easily as you run character combats.
  • Lairs & Encounters (retail $10): More than 165 ready-to-play monster lairs, plus rules for creating and advancing monsters fit to challenge a kingdom.
At least one more item will be added after launch; "When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early."


I'll be honest, this isn't one that really interests me, but it looks like you get a lot for your money. Whether it's stuff you want is another matter, and one that's up to individual tastes.
ffutures: (Default)
This is a new departure in these bundle offers - freeform murder mystery games for parties etc., in which each guest takes on the role of one of the suspects / detectives / whatever, and the plot is resolved by mingling, acting out various goals, etc. They're six players and up, with the largest providing for up to 32. I've played in a few freeform games in the past and they can be immense fun, especially if you're prepared to submerge yourself in a role, so this interests me a lot.

There's an article about this type of game here
http://www.escapistmagazine.com/articles/view/issues/issue_107/1304-Murder-Parties

https://bundleofholding.com/presents/MurderParties

"This is a large and rich collection of live-action murder mystery party games from Freeform Games. Invite your guests to an evening of food, drink, and investigation of a murder. One guest did it -- but who? With no predetermined script, these party games put you and six to 32 friends in the heart of the action. Before the party, every player gets a detailed character background with goals, contacts, secrets, and costume tips. At the gathering, you all decide who to talk to, trust, or betray. In four hours or so, will the murderer be discovered? You won't know until the party's over.

With settings from Hawaii to Golden Age Hollywood to the Wild West, these .PDF kits include step-by-step instructions for the host, quick-start hints for guests, illustrated item cards, reference sheets, and much more. Many games provide versions for kids, extra "emergency characters" in case someone brings a friend, and other thoughtful touches. Check out Freeform's free introductory ten-guest Way Out West game, and then investigate this bargain-priced collection for groups of six to 30+ guests.

We provide each party kit complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these files have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Notes: Many Freeform Games party games have Standard and Extended versions; Extended versions support more guests. The games in this offer are all the Standard versions. And be aware, you print out all the guest handouts before the party. For the larger games you'll be printing a lot of pages.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Human Rights Watch.

The total retail value of the games in this offer is US$270 -- by far the richest offer in the site's history. Customers who pay just US$19.95 get all four party games in our Smaller Groups Collection (6-14 players, total retail value $120) as DRM-free .PDFs:

  • A Will to Murder (6-9 players, retail $30): In 1930s Britain, a wealthy family feuds over the last will of their murdered patriarch.
  • Lei'd to Rest (6-12 players, retail $30): A luau gone bad at a Hawaiian beach resort.
  • A Heroic Death (8-12 players, retail $30): The Superheroic Justice Doom Squad has to save the world, but first they must escape their volcano headquarters.
  • Way Out West (10-14 players, retail $30): The party's on at the Silver Dollar Saloon in Cactus Gulch, 1884.

Those who pay more than the threshold (average) price, which is set at $29.95 to start, also get our entire Bigger Groups Collection with four more complete games (retail value $150) for soirees of up to 30+ players:

  • Davy Jones' Locker (10-15 players, retail $30): In Tortuga, 1785, Caribbean pirates aim for the big haul -- or the keelhaul.
  • Spellbound (13-17 players, retail $30): At the Tremaine School of Magic, students must investigate a memory-loss mystery while also taking final exams.
  • Arabian Nights (18-24 players, retail $40): An hour after the Sultan announces his daughter's betrothal to handsome Prince Ala 'ad-Din, the young prince is found dead in the marketplace.
  • Hollywood Lies (16-32 players, retail $50): At the post-award party for Dazzled to Death, film stars and producers wheel and deal despite the sad death of the award-winning star.
There don't seem to be any surprise extras this time around.

I've looked at Hollywood Lies and everything seems to be very nicely presented, with 25 pages of instructions for the host, an eight-page briefing for each character, and various handouts etc. If you ran it for the maximum number of people you'd get through a LOT of paper, and if you're doing this a duplexing printer is possibly worth having - or get everything run off at a repo shop if you can afford it. The others are smaller in having fewer maximum players but you get the same number of pages per player, nearly as large a briefing, etc. Assimilating it all is going to be daunting if you haven't done something like this before, and I'd strongly recommend playing in someone else's game before running your own.

I'm not sure these are really my cup of tea - I generally feel happier running with smaller groups of players and a tabletop system - but as I said earlier, I've enjoyed this type of game enormously when I've played them. Given that these games often last an evening - say four to six hours - and sometimes longer they represent a LOT of entertainment, say 1000+ man-hours of fun for the host and players. The snag is that you can't really run them more than once unless you have more than one circle of friends. My interest is more from the point of looking for interesting ideas etc., and there ought to be plenty here. I think they're pretty good value for money, and I recommend them, but as usual I have to point out that I get them free if I want them. If you don't your mileage may vary.

ffutures: (Default)
I have to be honest, this is one that doesn't interest me much - print and assemble paper modelling kits, and stuff for making books for use as RPG handouts. There's a vast amount of stuff, over 2gb of files, but I tend not to use models much, and design my own handouts.

https://bundleofholding.com/presents/ElvenPapercraft

"This is a collection of print-and-assemble .PDF models for fantasy tabletop roleplaying and 28mm miniatures games. Created by the master modelers at Lord Zsezse Works in Hungary, these full-color kits bring realistic High Elven style to towers, walls, mills, and furnishings. This bargain-priced collection of models from Lord Zsezse's June 2014 Elven Papercraft Kickstarter campaign includes exclusive "Dark Elf" textures, terrain tiles, and even book covers ideal for styling your RPG rulebooks. All the buildings are modular; combine them to make fantasy castles and steampunk fortresses. All kits are suitable for beginners and include detailed instructions.

We provide each model kit complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these files have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their computers. These interactive layered .PDFs let you easily change out building texturesw, place or remove windows, and add ornaments. (Note: The interactive features of these .PDFs are usable only with the free ree Adobe Reader software.)

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Doctors Without Borders.

The total retail value of the titles in this offer at launch is US$103.50. Customers who pay just US$9.95 get all five titles in our Starter Collection (retail value $51.50), including the Elven Tower and Mill model kits, two Ground Sets of flat terrain tiles, and three Template Packs of beautiful book covers suitable for your RPG rulebooks or game props.
  • Elven Tower (list $20): A scenic site in multiple sizes and styles.
  • Elven Mill ($10): A beautiful mill in three styles, plus furnishings.
  • Ground Sets - Roads and Rivers ($6.50) Lay the groundwork for your Elven Towers and Mills.
  • Elven and Steampunk Book Templates ($15) Beautiful covers and interior pages for fantasy or steampunk props.
Those who pay more than the threshold (average) price, which is set at $18.95 to start, also get our entire Bonus Collection with ten more titles (retail value $52), including the Elven Wall interactive .PDF, the Steampunk Expansion, more Ground Sets and book templates, and exclusive Dark Elf versions of the Mill and Wall that are not for sale anywhere else. With all these sets, you can build and furnish your own giant castle in elven style.
  • Elven Wall ($15) All the walls and battlements you need for your fortress or castle.
  • Exclusive Dark Elf Mill and Wall ($12) Dark versions of the Elven Mill and Wall
  • Steampunk Expansion ($5) Bring your medieval buildings into the Age of Steam
  • Dark Section of the Lost Library ($5) Covers and page templates for books that cost Sanity to read
  • Ground Sets - Parks, Dead Land, Bog of Hope ($15)For when your heroes venture further afield from their tower
At least one more item will be added after the offer launches. "When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid more than average. This is their reward for buying early."

This all looks very pretty and if you want to use it I'd think it's pretty good value for money - it just isn't something I particularly want. As usual your needs, and interest, may vary.
ffutures: (marcus 2013)
Two more bundles - one is for Cthulhu Britannica, Call of Cthulhu stuff with a British setting from Cubicle 7 publishing, the other is for some French RPGs published in translation by Cubicle 7. Both look interesting:

Cthulhu Britannica

https://bundleofholding.com/presents/CthulhuBritannica

"Cthulhu Britannica is Cubicle 7 Entertainment's long-running series of Call of Cthulhu supplements and scenarios that bring the Mythos to the British Isles. This offer includes the original Cthulhu Britannica scenario collection, the giant London supplement (a spectacular Kickstarter success in November 2013), and the entire London support line.

We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, Doctors Without Borders.

The total retail value of the titles in this offer at launch is US$118. Customers who pay just US$17.95 get both titles in our Starter Collection (retail value $65) as DRM-free .PDF ebooks: the original Cthulhu Britannica scenario collection (retail price $15) and the complete Cthulhu Britannica London set (retail $50).

Those who pay more than the threshold (average) price, which is set at $24.95 to start, also get our entire Bonus Collection with three more titles (retail value $53):
  • The Curse of Nineveh - The curse of Nabu, let loose in 1920s London
  • The Journal of Reginald Campbell Thompson - The first-person account of the cursed Nineveh expedition
  • The Journal of Neve Selcibuc - A young American woman in Mythos-haunted London
At least one more title will be added later. "When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid higher than average. This is their reward for buying early."




Cubicle 7 Worlds

https://bundleofholding.com/presents/Cubicle7

"This collection, our richest offer ever, presents four fantasy RPGs originally published in French by the design studio Le 7ème Cercle [site in French], and published in English translation by Cubicle 7 Entertainment. Qin: The Warring States, Keltia, Yggdrasill, Kuro were all masterminded by Neko (7ème Cercle CEO Valérie Laproye). They're set in ancient China, in Britain and Scandinavia in the Dark Ages, and in near-future Japan. This spectacular offer presents all four of these games and their complete English-language support lines -- a total retail value of US$233. We've presented three of these fine games (Qin, Kuro, and Yggdrasill) in past offers -- but even if you have those, the new supplements here are still worth $155.

The total retail value of the titles in this offer is US$233. Customers who pay just US$14.95 get all four complete games in our Starter Collection (retail value $95) as DRM-free .PDF ebooks:
  • Qin: The Warring States (retail price $25): The gorgeous 272-page rulebook of adventure, glory, and martial-arts action in ancient China.
  • Keltia (retail $25): In Ynys Prydein (Britain) in the late 5th Century, Myrddin the Elder guides heroes of Destiny to pave the way for Arthur Pendraeg.
  • Kuro (retail $20): Unremitting Japanese horror -- "Ghost in the Shell meets The Ring" -- in a dark high-tech future. Includes the free adventure Last Stop.
  • Yggdrasill - Lands of the North (retail $25): Scandinavian explorers seek glory and immortality from the snowy plains of Jutland to the halls of Northern kings.
Those who pay more than the threshold (average) price, which is set at $27.95 to start, also get our entire Bonus Collection with ten more titles (retail value $138) -- the complete English-language support lines for all four games in the Starter Collection.
  • For Qin: Qin Bestiary (retail $15), Legends (retail $10), The Art of War (retail $18), and The Tournament of Scarlet and White (retail $5).
  • The sole Keltia sourcebook in English, Avalon (retail $12).
  • The rest of the Kuro trilogy: Makkura (retail $15) and Tensei (retail $18).
  • Everything for Yggdrasill: The Nine Worlds (retail $15), Kings of the Sea (retail $15), and Uppsala (retail $15).
There don't seem to be any surprise extras for this one.

The Cthulhu stuff looks interesting and I came close to buying the main book in dead tree form at Dragonmeet a couple of weeks ago - now VERY glad I didn't. Not sure about the fantasy games, I've been out of the scene for a long time, but it looks good value and the design is very pretty. I think they're both pretty good offers, but as usual I have to point out that I get this stuff free if I want it, your mileage may vary.
ffutures: (marcus 2013)
This is one I don't know at all, a superhero RPG based on comics from a company called Valiant Entertainment, with the bundle including some of the comics. I know some of these comics by name but can't claim to have read any of them previously, but the offer includes a LOT of them!

https://bundleofholding.com/presents/Valiant

"This huge collection features the Catalyst Game Labs RPG Valiant Universe and also -- for the first time in Bundle site history -- the Valiant Entertainment comics line that inspired it.

The dozen-plus omnibus comics volumes in this offer are sold in .PDF on DriveThruComics.com, the companion site to DriveThruRPG. Thanks to OneBookShelf's integrated backend, a DTrpg account is identical to a DTComics account, and Bundle customers with DriveThruRPG accounts get these DTComics titles added seamlessly to their gaming Library.

Valiant Universe: The Roleplaying Game is set in Valiant Entertainment's superhero universe presented across numerous comic book titles, including Archer & Armstrong, Bloodshot, Eternal Warrior, Harbinger, Quantum and Woody, Shadowman, X-O Manowar, and more. The Valiant line was designed from the ground up as a unified universe that shares characters, organizations, and so on across all its titles. The Valiant Universe spans millennia, where decisions made at the dawn of time ripple into the distant future and today's heroes can be tomorrow's villains. This universe provides dark and gritty stories you bring to life at the gaming table.

You can be a H.A.R.D. Corps team hunting down dangerous psiots -- a Renegade fighting against the "evil" Harbinger Foundation trying to conquer the world -- even a true believer of the Harbinger Foundation, dedicated to making the world a true utopia at any cost. Or maybe you're Generation Zero psiots that have no memory of a childhood before the isolation and guinea-pig testing of Project Rising Spirit and are suddenly free in the world. Or you could become brand-new heroes (or villains). Gameplay possibilities in the Valiant Universe are limitless.

We provide each ebook complete in .PDF (Portable Document Format). Like all Bundle of Holding titles, these books have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their ereaders.

Ten percent of each purchase (after gateway fees) goes to this offer's designated charity, The Hero Initiative, which supports veteran comics creators in time of need.

The total retail value of the titles in this offer at launch is US$112. Customers who pay just US$5.95 get all six titles in our Starter Collection (retail value $48) as DRM-free .PDF ebooks, including the complete Valiant Universe: The Roleplaying Game and the Valiant Universe Handbook 2016, along with four big comics collections that introduce many key characters in the Valiant Universe: Archer & Armstrong, Harbinger, X-O Manowar, and Quantum and Woody:
  • Archer & Armstrong Volume 1: The Michelangelo Code It's history in the breaking!
  • Harbinger V1: Omega Rising A better future -- or no future at all
  • X-O Manowar V1: By the Sword The Vine destroyed Aric's world. Now he will give them war.
  • Quantum and Woody V1: World's Worst Superhero Team Go big or go home, folks!
Those who pay more than the threshold (average) price, which is set at $15.95 to start, also get our entire Bonus Collection with seven more titles (retail value $66), including the Valiant Universe RPG supplement Transcendent's Edge (retail $10) and six more Valiant comics collections introducing The Valiant, Ivar Timewalker, Ninjak, UNITY, Rai, and Shadowman.
  • Valiant Universe RPG: Transcendent's Edge When it rises from beneath San Francisco, who will stop it?
  • The Valiant A battle ten millennia in the making
  • Ivar, Timewalker V1: Making History From the dawn of the dinosaurs, to the Battle of Trafalgar, to the end of time itself
  • Ninjak V1: Weaponeer Every spy had to start somewhere
  • UNITY V1: To Kill a King To kill a king, he created an army
  • Rai V1: Welcome to New Japan Japan in the 41st Century
  • Shadowman V1: Birth Rites A million dreams in the Big Easy -- and its worst nightmare
At least one more item will be added after launch. "When a title is added after launch, ALL customers who previously purchased the bundle automatically receive the newly added title, REGARDLESS of whether or not they paid higher than average. This is their reward for buying early."

I don't know the game at all, but it looks like you get a shedload of comics and what looks like a reasonably good game for a pretty good price. But as usual I have to point out that I get freebies, if you pay for this stuff your opinion might differ.

Oh crud...

Dec. 2nd, 2016 11:26 pm
ffutures: Cover for Diana: Warrior Princess rpg (diana)
I'm going to have to write stats for Cthulhu for Diana: Warrior Princess. I think the phrase "buckets of dice" comes to mind...

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