ffutures: (Default)
Dragonmeet was... interesting, mostly because the Forgotten Futures adventure I was a bit dubious about went very well, while the Fanfic RPG scenario I thought was OK turned out to be a bit of a disaster.

Briefly, the FF adventure was based on something [livejournal.com profile] james_nicoll mentioned, the Bone Wars between rival paleontologists in the 19th century. I changed this to the 23rd century and set it on the (habitable) Jupiter of A Struggle for Empire. don't read on if you might want to play this at some point )


The Fanfic adventure didn't go as well,mostly I think because the players ignored my request that they put together a plausible team of crime-fighting park rangers and instead went with a group that made no sense; Gaius Baltar, Gaius Julius Caesar, JD Dorian (Scrubs), Napoleon Solo, Christian Bale (studying the park ranger service for his next movie and prone to method act to a ridiculous extent), and Fox Mulder. Don't read on if you might want to play this at some point )

Anyway, two interesting but exhausting sessions - I stayed on for the auction (which raised £1460 for charity) but couldn't afford anything I actually wanted, then decided I'd skip going for a meal or to the pub and went home and got an early night. Next time I really need to pace myself a bit better...
ffutures: (Default)
Dragonmeet was... interesting, mostly because the Forgotten Futures adventure I was a bit dubious about went very well, while the Fanfic RPG scenario I thought was OK turned out to be a bit of a disaster.

Briefly, the FF adventure was based on something [livejournal.com profile] james_nicoll mentioned, the Bone Wars between rival paleontologists in the 19th century. I changed this to the 23rd century and set it on the (habitable) Jupiter of A Struggle for Empire. don't read on if you might want to play this at some point )


The Fanfic adventure didn't go as well,mostly I think because the players ignored my request that they put together a plausible team of crime-fighting park rangers and instead went with a group that made no sense; Gaius Baltar, Gaius Julius Caesar, JD Dorian (Scrubs), Napoleon Solo, Christian Bale (studying the park ranger service for his next movie and prone to method act to a ridiculous extent), and Fox Mulder. Don't read on if you might want to play this at some point )

Anyway, two interesting but exhausting sessions - I stayed on for the auction (which raised £1460 for charity) but couldn't afford anything I actually wanted, then decided I'd skip going for a meal or to the pub and went home and got an early night. Next time I really need to pace myself a bit better...
ffutures: Blasters and ammo magazine cover (Blasters)
In The Struggle For Empire, the source book for FF XII, Jupiter, Saturn, Uranus and Neptune are earth-like and habitable, just very big (but don't have crushingly high gravity). So I've started to think about what things would be like there, ignoring the sheer implausibility of this idea and assuming Earth-normal temperature, pressure, atmosphere etc.

One of the questions to cross my mind is if it would be possible to see things coming over the horizon. Which leads to the question "how far away is the horizon?" Fortunately someone has already worked that one out:
http://vastfrontier.blogspot.com/2010/07/horizon-distance.html

So the next question is how far it is theoretically possible to see through the atmosphere at sea level pressure? The answer seems to be more than far enough - the definitive source for this is probably Ringworld, which has visibility in the thousands of kilometers, and it seems plausible given that we can see stars from the bottom of our atmosphere. Anyone able to confirm this? And what would refraction effects do? Extend the distance?

While looking up Ringworld I found this rather nice animation



and there appear to be dozens of others on Youtube, Nifty!
ffutures: Blasters and ammo magazine cover (Blasters)
In The Struggle For Empire, the source book for FF XII, Jupiter, Saturn, Uranus and Neptune are earth-like and habitable, just very big (but don't have crushingly high gravity). So I've started to think about what things would be like there, ignoring the sheer implausibility of this idea and assuming Earth-normal temperature, pressure, atmosphere etc.

One of the questions to cross my mind is if it would be possible to see things coming over the horizon. Which leads to the question "how far away is the horizon?" Fortunately someone has already worked that one out:
http://vastfrontier.blogspot.com/2010/07/horizon-distance.html

So the next question is how far it is theoretically possible to see through the atmosphere at sea level pressure? The answer seems to be more than far enough - the definitive source for this is probably Ringworld, which has visibility in the thousands of kilometers, and it seems plausible given that we can see stars from the bottom of our atmosphere. Anyone able to confirm this? And what would refraction effects do? Extend the distance?

While looking up Ringworld I found this rather nice animation



and there appear to be dozens of others on Youtube, Nifty!
ffutures: (Default)
After a rethink of the way I've laid out the section on the project to re-align the Earth I ended up with about a third of a page unused. So naturally I wrote a scenario outline...

Sicilian Gambit )
ffutures: (Default)
After a rethink of the way I've laid out the section on the project to re-align the Earth I ended up with about a third of a page unused. So naturally I wrote a scenario outline...

Sicilian Gambit )
ffutures: (Default)
This one is based on an image generated by a freeware program called Alternative World Map Creator which has a few problems on my PC but seems to do a reasonably good job of creating the sort of image I want. I've edited the image to replace some ice with sea, make Greenland green, and add the equator.

My reason for looking at this is that I remembered I used to have a similar DOS program that generated vector-graphics maps; can't find it anywhere now, but this seems just about suitable for my needs, and won't require me to re-draw the map to get around watermarking etc.

big map )

Any thoughts?
ffutures: (Default)
This one is based on an image generated by a freeware program called Alternative World Map Creator which has a few problems on my PC but seems to do a reasonably good job of creating the sort of image I want. I've edited the image to replace some ice with sea, make Greenland green, and add the equator.

My reason for looking at this is that I remembered I used to have a similar DOS program that generated vector-graphics maps; can't find it anywhere now, but this seems just about suitable for my needs, and won't require me to re-draw the map to get around watermarking etc.

big map )

Any thoughts?
ffutures: (lost world)
Here's an attempt at a map of the Earth which I think works a little better, because it was done by distorting a vector graphics image rather than bit-mapped; the small version of the image will be this bit-mapped conversion, there will also be a full-page map. The text that goes with it makes some small changes, since there is now a little more space available.

The Polar Adjustment )
ffutures: (lost world)
Here's an attempt at a map of the Earth which I think works a little better, because it was done by distorting a vector graphics image rather than bit-mapped; the small version of the image will be this bit-mapped conversion, there will also be a full-page map. The text that goes with it makes some small changes, since there is now a little more space available.

The Polar Adjustment )
ffutures: illos from the novel by George Griffith (Angel of the Revolution)
The best local pound shop turns out to have 6" globes for a quid, this is my first crude effort at the re-aligned Earth of The Struggle For Empire; it's eventually going to be a political globe, there may be a geophysical one too if I can find the time.

The Earth - Mark 2 )

These pictures probably won't be in the RPG, the globe thing is mainly a check on the maps and a fun prop for game sessions.
ffutures: illos from the novel by George Griffith (Angel of the Revolution)
The best local pound shop turns out to have 6" globes for a quid, this is my first crude effort at the re-aligned Earth of The Struggle For Empire; it's eventually going to be a political globe, there may be a geophysical one too if I can find the time.

The Earth - Mark 2 )

These pictures probably won't be in the RPG, the globe thing is mainly a check on the maps and a fun prop for game sessions.
ffutures: (Google Earth)
I've looked at the various options for changing the position of the Earth's axis - see previous posts - and decided that I'm going to go with a relatively small change, moving the North Pole about 15 degrees south along the 180 degree meridian, a little west and north of the Bering strait between Alaska and Siberia. This means that London is now at 35 degrees north, not 50 degrees, so hopefully enjoys a mediterranean climate (about the same as Algiers). The North Polar ice cap is probably going to end up close to or touching Siberia and Alaska, but they're used to cold weather there anyway, while the South Pole moves closer to the tip of Africa, and hopefully nothing too drastic happens to the rest of the world. It's still going to be a more or less recognizable map, just a bit distorted.

Niamey in Niger is now on the equator, I think the northern tip of Australia is too, Ecuador is now very slightly south of it, and so forth. You can visualise this to some extent as a sine wave plotted on a normal map of the Earth, with the peaks 15 degrees North of the current equator at the Greenwich Meridian, 15 degrees south at 180 degrees.

The snag is that what I will need is a map of the earth plotted with the new equator as a straight line, and the land masses shifted accordingly. I can probably fake this to some extent by distorting a normal map, but all map projections lie to some extent about the position and size of land masses near the poles, and changing their position without changing the relative sizes will make this worse. I'm not enough of a geographer to get this right. If anyone has software or the skills to do this properly, or can think of a better way to do it, I'd love to hear from you.

I'm not too sure what to do about the degree of axial tilt. 20 degrees or so seems to work well for having seasons and forming nice big ice caps, but would anyone stupid enough to do this in the first place think of that?
ffutures: (Google Earth)
I've looked at the various options for changing the position of the Earth's axis - see previous posts - and decided that I'm going to go with a relatively small change, moving the North Pole about 15 degrees south along the 180 degree meridian, a little west and north of the Bering strait between Alaska and Siberia. This means that London is now at 35 degrees north, not 50 degrees, so hopefully enjoys a mediterranean climate (about the same as Algiers). The North Polar ice cap is probably going to end up close to or touching Siberia and Alaska, but they're used to cold weather there anyway, while the South Pole moves closer to the tip of Africa, and hopefully nothing too drastic happens to the rest of the world. It's still going to be a more or less recognizable map, just a bit distorted.

Niamey in Niger is now on the equator, I think the northern tip of Australia is too, Ecuador is now very slightly south of it, and so forth. You can visualise this to some extent as a sine wave plotted on a normal map of the Earth, with the peaks 15 degrees North of the current equator at the Greenwich Meridian, 15 degrees south at 180 degrees.

The snag is that what I will need is a map of the earth plotted with the new equator as a straight line, and the land masses shifted accordingly. I can probably fake this to some extent by distorting a normal map, but all map projections lie to some extent about the position and size of land masses near the poles, and changing their position without changing the relative sizes will make this worse. I'm not enough of a geographer to get this right. If anyone has software or the skills to do this properly, or can think of a better way to do it, I'd love to hear from you.

I'm not too sure what to do about the degree of axial tilt. 20 degrees or so seems to work well for having seasons and forming nice big ice caps, but would anyone stupid enough to do this in the first place think of that?
ffutures: (Default)
Mists, fogs, cold rains, and other nuisances of the older civilization, have been abolished, for the pole of the earth has been tilted round so that an almost tropical climate prevails through the whole of England.
The Struggle for Empire - Introduction

Assuming that (a) you could change the earth's axis of rotation to any line through its centre of gravity without harmful side effects, (b) you wanted to give Britain a warm climate, and (C) you don't want to make the American or German climates much worse, where would you put the North and South poles? Technology available includes antigravity, force fields that can keep heat out, and apparently limitless powerful sources.

later Forgot to say that I'm trying to think of a way of doing it that doesn't make Alaska, Canada and New Zealand and Australia a lot colder. I forgot to mention that in the original post, for which my bad, but there's so much mineral wealth in Alaska that I suspect the Empire would be VERY reluctant to see it under an ice cap.

Also forgot to say that I'm thinking in terms of a Mediterranean climate for Britain, so 15 degrees further south (as suggested by [livejournal.com profile] dsample is probably about right.

[livejournal.com profile] timill has suggested putting the N. Pole somewhere in Siberia rather than Alaska, which works well with the history of the setting and a defeated Russian empire, that puts the S. Pole nearer the tip of S. America - again I can live with that, though I'll need to sit down with some maps and work it out properly. Before I go with that and start drawing maps etc. (or looking for something that will do the job for me) does anyone have any other suggestions?
ffutures: (Default)
Mists, fogs, cold rains, and other nuisances of the older civilization, have been abolished, for the pole of the earth has been tilted round so that an almost tropical climate prevails through the whole of England.
The Struggle for Empire - Introduction

Assuming that (a) you could change the earth's axis of rotation to any line through its centre of gravity without harmful side effects, (b) you wanted to give Britain a warm climate, and (C) you don't want to make the American or German climates much worse, where would you put the North and South poles? Technology available includes antigravity, force fields that can keep heat out, and apparently limitless powerful sources.

later Forgot to say that I'm trying to think of a way of doing it that doesn't make Alaska, Canada and New Zealand and Australia a lot colder. I forgot to mention that in the original post, for which my bad, but there's so much mineral wealth in Alaska that I suspect the Empire would be VERY reluctant to see it under an ice cap.

Also forgot to say that I'm thinking in terms of a Mediterranean climate for Britain, so 15 degrees further south (as suggested by [livejournal.com profile] dsample is probably about right.

[livejournal.com profile] timill has suggested putting the N. Pole somewhere in Siberia rather than Alaska, which works well with the history of the setting and a defeated Russian empire, that puts the S. Pole nearer the tip of S. America - again I can live with that, though I'll need to sit down with some maps and work it out properly. Before I go with that and start drawing maps etc. (or looking for something that will do the job for me) does anyone have any other suggestions?
ffutures: illos from the novel by George Griffith (Angel of the Revolution)
This time I've made the object being towed a gigantic lump of sapphire, made it a more regular shape, added some flare, and some more complicated rigging. I think it's about as much as I can stand to do...

ffutures: illos from the novel by George Griffith (Angel of the Revolution)
This time I've made the object being towed a gigantic lump of sapphire, made it a more regular shape, added some flare, and some more complicated rigging. I think it's about as much as I can stand to do...

Ship again

Aug. 30th, 2011 10:57 pm
ffutures: (lost world)
Revised version of the ship picture from yesterday.



Deeper colours and a less obtrusive star field.

Ship again

Aug. 30th, 2011 10:57 pm
ffutures: (lost world)
Revised version of the ship picture from yesterday.



Deeper colours and a less obtrusive star field.

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