Question for role players...
If you are members of the crew of a spaceship, about to set off on a very short flight, and you're approached by an elderly Buddhist monk who wants to hitch a ride to your next port of call, what's your reaction? Assume that his presence aboard won't cause any problems re supplies etc.
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Either that, or he's a secret martial arts master, and we might get some cool training.
It's a no brainer, really… :-)
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From a meta-gaming standpoint, there's probably some cool plot complications coming out of this NPC, so I'd take him on board just to see what they are.
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I get more irritated by (other) characters who are "serial plot hook refusers" as a player than as a GM. "To satisfy my curiosity" is a perfectly good in character reason, thanks :-)
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I wonder how many pick up hitchhikers in the real world?
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Also, in most systems, PCs know that they are very capable individuals. This must skew their world view a bit. Captain Daring, heroic pilot and successful space swashbuckler, has a lot more confidence in his ability to "wing it" if a tricky spot arises than I do!
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Monk hitch-hiker
Re: Monk hitch-hiker