ffutures: (Trumble)
[personal profile] ffutures
...Was "heard" in my messages

And there was much rejoicing...


Date: 2013-12-22 02:07 am (UTC)
From: [identity profile] philmophlegm.livejournal.com
Hail, fellow Elite combat rating pilot!

Date: 2013-12-22 10:37 am (UTC)
From: [identity profile] ffutures.livejournal.com
Second or third time, in fact. I did it a lot faster with the original PC game, I think.

Date: 2013-12-22 11:12 am (UTC)
From: [identity profile] gonzo21.livejournal.com
Congratulations. :)

Date: 2013-12-22 11:18 am (UTC)
From: [identity profile] ffutures.livejournal.com
Thanks!

Now I think I start looking at the add-on scenarios etc. for the game, I didn't want to do so earlier because some of them add better ships etc. and it felt like cheating.

Date: 2013-12-22 12:42 pm (UTC)
From: [identity profile] gonzo21.livejournal.com
Is there quite a lot of user created material for it?

Date: 2013-12-22 04:48 pm (UTC)
From: [identity profile] ffutures.livejournal.com
Masses; go to www.oolite.org and check out the wiki for links to them. Some just change the look of ships, others add extra missions, new weapons and ships, etc., a better version of asteroid mining, new types of base, more detailed planets, more aliens, etc.

But it's still the same game - you don't really interact except by trading or shooting. Allegedly the new on-line multi-player Elite will do that and a lot more, when they launch it.

Date: 2013-12-22 11:47 pm (UTC)
From: [identity profile] gonzo21.livejournal.com
Crikey, yes, that is a lot of mods. Quite overwhelming actually.

Date: 2013-12-23 10:10 am (UTC)
From: [identity profile] ffutures.livejournal.com
Probably best to take it slowly and build up some experience first - some of them make the game much harder, e.g. by beefing up enemy AI, or make it more difficult to recover from your mistakes if you break the law.

Date: 2013-12-23 09:27 pm (UTC)
From: [identity profile] ffutures.livejournal.com
The ones I'm trying at the moment:

Thargoid Wars - increases the likelihood of running into them, and has some war-related scenarios. Doesn't work in Galaxy 1 to make sure you get some experience first.

Cabal Common Library - adds graphics routines needed by other stuff.

BGS (Background set) - adds much better visual effects, sound, etc.

Skilled NPCs - makes some of the opposition tougher.

New Cargoes - what it sounds like, adds weird trading possibilities and some new variations on the basic cargo types.

Random Shipnames - gives every ship you see a name, some of them are great fun.

Snoopers - a news service, I may end up ditching it since it's quite expensive and doesn't seem very useful.

But to use all this you need reasonably fast graphics and processor, of course, because Oolite has to parse it all and make it work.

Date: 2013-12-23 10:15 pm (UTC)
From: [identity profile] ffutures.livejournal.com
Sorry, Snoopers isn't the expensive one, there's a cargo and shipping news service associated with the New Cargoes module but you don't have to use it.

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