Two bundles for Dungeon Crawl Classics, an RPG which harks back in style to the early years of RPGs, starting shortly on Bundle of Holding. One is a repeat, focusing on Fritz Leiber's Lankhmar, the other adds additional adventures for this setting which weren't in the previous bundle.
( DCC Lankhmar )
( Lankhmar Thieves )
Last time I said "in a lot of ways the system seems to be a reversion to the earliest years of RPGs, when adventurers did nothing but break down doors and smash heads, sometimes described as the "murder hobo" style of play. The presentation is a bit basic, and seems to be trying to sell even more weird dice than most players already own. I can't really see any special saving graces. But if you want the system this is a cheap way to buy it!" I don't really see any reason to change that.
( DCC Lankhmar )
( Lankhmar Thieves )
Last time I said "in a lot of ways the system seems to be a reversion to the earliest years of RPGs, when adventurers did nothing but break down doors and smash heads, sometimes described as the "murder hobo" style of play. The presentation is a bit basic, and seems to be trying to sell even more weird dice than most players already own. I can't really see any special saving graces. But if you want the system this is a cheap way to buy it!" I don't really see any reason to change that.