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This is a big offer for the Pelgrane Press fantasy RPG 13th age. It has a lot of material that has previously appeared in previous offers as well as some that's new and isn't available elsewhere.



https://bundleofholding.com/presents/13Mega

Thirteenth Age Core RulebookThis new 13th Age Megabundle offer presents almost the entire product line for 13th Age from Pelgrane Press. 13th Age combines the best parts of traditional d20 RPGs with story-focused rules that let you run the kind of game you want, with unique characters who, through their icon relationships, are immediately embedded in the setting in important ways – customizable monsters – and escalation dice for exciting, fast-moving battles.

The nominal setting of 13th Age, the Dragon Empire, is intentionally left half-created, so each campaign can pioneer new stories. Most d20 games have powerful NPCs – conquerors, sorcerers, demigods, dragons – who shape the world behind the scenes. 13th Age brings them forward, making them Icons – the Dwarf King, Elf Queen, Emperor, Lich King, Orc Lord, Prince of Shadows, Archmage, High Druid, Great Gold Wyrm, and so on – whom the PCs will aid or oppose in your campaign. The network of Icon relationships, both among themselves and with the player characters, differs for each group. The characters' relationships and backgrounds help define their place in the world – and, just as important, help define the world itself. Each 13th Age player chooses "one Unique Thing" that makes his or her character interesting and hints at a story that can unfold over the campaign. Unique Things can establish facts about the world. If the player says, "I am the only acrobat who performed their way out of the Diabolist's Circus of Hell" – well, wow! Wonderful! The GM didn't even know there was a Circus of Hell, but of course there is – now.

The Bundle of Holding first presented 13th Age in a December 2015 offer (revived in May 2017 and December 2019), as well as a 13th Age Adventures companion in December 2019. This new 13th Age Megabundle, intended to appeal to players who missed those earlier offers, includes rules, monsters, treasures, adventures, and play aids – everything you need to run your own campaign in the Dragon Empire. We provide each title complete in .PDF. Like all Bundle of Holding titles, these ebooks have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their devices.

Ten percent of each purchase (after gateway fees) goes to this 13th Age offer's designated charity, the Diana Jones Award Emerging Designer Program. Each year, the Diana Jones Award for Excellence in Gaming, a 501(c)3 nonprofit, amplifies the voices of up-and-coming game designers by featuring them during an expenses-paid visit to Gen Con. The global Emerging Designer Program focuses on creators from marginalized communities.

Shards of the Broken Sky campaign adventure for Thirteenth AgeThe total retail value of the titles in this offer is US$330. Customers who pay just US$24.95 get all nine complete titles in our Starter Collection (retail value $158) as DRM-free ebooks, including the 13th Age Core Book (retail price $25), plus the free Quickstart Rules and 13th Age System Reference Document; the essential supplements 13 True Ways (retail $21), the Bestiary (retail $21), Bestiary 2 (retail $25), The Book of Loot (retail $9) and Loot Harder (retail $17), and The Book of Ages (retail $17); the introductory adventure Crown of Axis (retail $6); and the Game Master's Screen and Resource Book (retail $17).

Those who pay more than the threshold (average) price, which is set at $39.95 to start, also get our entire Bonus Collection with ten more titles worth an additional $172, including the supplements The Book of Demons (retail $15) and Book of the Underworld (retail $13); the adventures Shards of the Broken Sky (retail $21), Elven Towers (retail $17), Eyes of the Stone Thief (retail $25) plus its conversion for D&D 5E, and Shadows of Eldolan (retail $9); three collections of Battle Scenes (with their accompanying Map Folios) – High Magic & Low Cunning (retail $20), The Crown Commands (retail $19), and Fire & Faith (retail $19); and the 171-page adventure Diamonds and Shadows (retail $14), a compendium of seven modules from the 13th Age Organized Play program available exclusively in this offer and nowhere else.





Last time these were offered I quoted myself:

I'll be honest, this wasn't one I took a lot of interest first time around, I tend not to play straight fantasy RPGs, but the value looks pretty good. I'm biased, of course, since I'm getting this stuff free if I want it, so YMMV.

I went on to say

I'm not seeing anything here to change my mind on this, but this is a VERY popular system so I'm obviously in a minority. Enjoy!

I think this is still true, but since some of this offer has been in previous bundles you may want to think carefully if you bought them - is there enough new stuff that you will actually use to justify the cost? If the answer is no you're probably better off cherry-picking the bits you actually need and buying them without the rest. But bear in mind that the bonus collection includes some material that isn't available elsewhere, so this may not be an easy choice.

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