Another bundle - Quick Ass Game System
Jan. 9th, 2023 08:12 pmhttps://bundleofholding.com/quick/QAGS
This QAGS Quick Deal offer presents QAGS, the "Quick Ass Game System" for simple, fast-playing tabletop roleplaying adventures in any genre. QAGS ("kwags") can run anything from historical swashbuckling to far-future space opera. Define your characters with six Words (Body, Brain, Nerve, Job, Gimmick, and Weakness), Skills, a Tag Line, and Dumb Facts. A single roll of a 20-sided die decides the success of any action. Use your Yum Yums (edible experience points) to re-roll failures, dodge damage, or even take control of the game. As simple or complex as you want, QAGS is great for new players and for seasoned gamers who like weird settings – and snacks.
We provide each title complete in .PDF. Like all Bundle of Holding titles, these ebooks have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their devices. (By publisher request, the DriveThruRPG versions of these files are inobtrusively watermarked.)
The total retail value of the titles in this offer is US$65. Customers who pay just US$14.95 get all nine titles in our QAGS Collection (retail value $65) as DRM-free ebooks, including the complete QAGS 2E rulebook (sold on a pay-what-you-want basis); Hobomancer (retail price $15) and the Hobomancer Companion (retail $5), about Depression-era vagrant wizards riding the rails to protect the mortal realm; the straight-ahead space opera Rocket Jocks (retail $5); I Psi (retail $10), about Cold War psychic superspies; Weird Times at Charles Fort High (retail $9); Roller Girls Vs. (retail $5); the Musketeering campaign And One For All (retail $8); and the tantalizingly insane Leopard Women of Venus (retail $8), based on the Golden Age comics of Fletcher Hanks.
Most of this is new to me; I think Rocket Jocks has been in a previous offer at one point but I could be wrong. It's the cheapest of these bundles I've seen in a while and has some splendidly silly ideas for game settings. I'm not entirely convinced by the way some of the material is presented - for example, the rules include language and examples of player dialogue that some might find offensive - but if you can live with that it's a reasonable points-based system that ought to work reasonably well, and has some interesting ideas, especially in the settings, that can be adapted to other systems if you don't want to learn this one.