Flatland natives - first batch
May. 13th, 2006 12:13 amHere's my first bunch of Flatland natives with some serious scientific stuff:
Later edit - revised art and more text added

Typical natives of Flatland
[from left to right, above then below] A woman of good family (her internal anatomy is so narrow as to be invisible) ~ An obvious member of the lower orders, probably a servant or artisan ~ A poor but honest tradesman ~ A Square, narrator of Flatland ~ Doctor Pentagon, the learned physician ~ Squire Hexagon, a wealthy landowner ~ Sir Sefton Septagon, baronet ~ Count Otto von Octagon of Polygonia ~ A sinister irregular figure.
Note that the colours shown are invisible to Flatlanders and may change completely from one day to the next – their bodies are thinner than the wavelength of visible light and have varying density according to their diet and physical condition; as a result they diffract light unpredictably. All of the anatomy shown, other than the external lines, is also invisible to them since it disintegrates if damaged; some of it has been inferred, often incorrectly.
I'm rather pleased with them, I think...
Later edit - revised art and more text added

Typical natives of Flatland
[from left to right, above then below] A woman of good family (her internal anatomy is so narrow as to be invisible) ~ An obvious member of the lower orders, probably a servant or artisan ~ A poor but honest tradesman ~ A Square, narrator of Flatland ~ Doctor Pentagon, the learned physician ~ Squire Hexagon, a wealthy landowner ~ Sir Sefton Septagon, baronet ~ Count Otto von Octagon of Polygonia ~ A sinister irregular figure.
Note that the colours shown are invisible to Flatlanders and may change completely from one day to the next – their bodies are thinner than the wavelength of visible light and have varying density according to their diet and physical condition; as a result they diffract light unpredictably. All of the anatomy shown, other than the external lines, is also invisible to them since it disintegrates if damaged; some of it has been inferred, often incorrectly.
I'm rather pleased with them, I think...
no subject
Date: 2006-05-12 11:29 pm (UTC)no subject
Date: 2006-05-12 11:32 pm (UTC)no subject
Date: 2006-05-12 11:54 pm (UTC)ISTR that the soldiers are dangerous because they are pointed. But _all_ of these figures have the same pointy-parts on their mouths.
I like the differing colours etc for the interiors. I'm still looking for that 2D critter reference -- I have it somewhere in the study....
no subject
Date: 2006-05-13 03:18 am (UTC)no subject
Date: 2006-05-13 04:49 am (UTC)no subject
Date: 2006-05-13 10:50 am (UTC)And I totally read those as eyes.