Character record?
May. 23rd, 2006 06:37 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
This is mostly for the RPG enthusiasts, especially anyone who is familiar with Forgotten Futures because Flatland is essentially an FF variant.
My Flatland RPG has
Three characteristics
Fifteen possible skills
Five possible advantages (you can take as many as you like but you don't start off with many points to buy them, and two are mutually exclusive, you can only have one of them)
Nine disadvantages (of which a group of three and a group of two are mutually exclusive, you can't have more than one of them.
In practice a typical character looks something like this:
Gunga Thin: SIDES [2], MIND [2], BODY [6]
Brawling [7], Stealth [5], Thief [5], Weapons [4]
Advantage: Good sight
Disadvantage: Eccentric; constantly swearing
Equipment: Lock picks, rope, water, food
Quote: "Ruby? What ***** ruby?"
Notes: Gunga Thin is an Isosceles native bearer, originally from the Eastern border of The State, attached to Sharp's regiment. He is the servant for all the officers. He is reasonably loyal, but primarily interested in loot and other "perks" of army life. He isn’t an official member of the army; his status falls somewhere between servant, mascot, and pack animal. And in a pinch he’s probably edible…
The question is, do I need to bother including a character record sheet? My gut feeling is no, but I just drew one with spaces and base values for all skills, advantages, disadvantages, etc., not very big type, and it filled a page. The trouble is it looks boring, like a tax return or something, and I really doubt I can make it much prettier. There may be some people who feel that they need this sort of record form rather than jotting characteristics onto a piece of paper, but I'd really rather like to avoid it.
What do people think?
My Flatland RPG has
Three characteristics
Fifteen possible skills
Five possible advantages (you can take as many as you like but you don't start off with many points to buy them, and two are mutually exclusive, you can only have one of them)
Nine disadvantages (of which a group of three and a group of two are mutually exclusive, you can't have more than one of them.
In practice a typical character looks something like this:
Gunga Thin: SIDES [2], MIND [2], BODY [6]

Brawling [7], Stealth [5], Thief [5], Weapons [4]
Advantage: Good sight
Disadvantage: Eccentric; constantly swearing
Equipment: Lock picks, rope, water, food
Quote: "Ruby? What ***** ruby?"
Notes: Gunga Thin is an Isosceles native bearer, originally from the Eastern border of The State, attached to Sharp's regiment. He is the servant for all the officers. He is reasonably loyal, but primarily interested in loot and other "perks" of army life. He isn’t an official member of the army; his status falls somewhere between servant, mascot, and pack animal. And in a pinch he’s probably edible…
The question is, do I need to bother including a character record sheet? My gut feeling is no, but I just drew one with spaces and base values for all skills, advantages, disadvantages, etc., not very big type, and it filled a page. The trouble is it looks boring, like a tax return or something, and I really doubt I can make it much prettier. There may be some people who feel that they need this sort of record form rather than jotting characteristics onto a piece of paper, but I'd really rather like to avoid it.
What do people think?
no subject
Date: 2006-05-23 06:00 pm (UTC)no subject
Date: 2006-05-23 06:22 pm (UTC)OK, let's see you design it then...
no subject
Date: 2006-05-23 06:37 pm (UTC)Sides: a line
Mind: a brain shape, or a question mark
Body: a heart, or a square
Brawling: an arrow -->, fist, boxing glove, broken bottle, etc. Pick one.
Stealth: black boot
Thief: a key
Weapons: dagger (double dagger)?
Good sight: eye
Equipment: simple pictoral representations of the stuff
no subject
Date: 2006-05-23 06:56 pm (UTC)no subject
Date: 2006-05-23 07:00 pm (UTC)But on the whole I think it might be more trouble than it's worth.
no subject
Date: 2006-05-23 07:03 pm (UTC)no subject
Date: 2006-05-23 06:37 pm (UTC)no subject
Date: 2006-05-23 07:05 pm (UTC)AAAAAAAA!
*Not "Al-u-min-i-um," but "A-loo-min-um."