Taking The Tunnel on e23
Sep. 8th, 2006 04:11 pmThe Taking The Tunnel PDF can now be downloaded from e23.
http://e23.sjgames.com/item.html?id=ROW005
When I've got some more of FF X written I'll take a look at the advertising thing I've mentioned before. The format, I think, will be an advert on each page, with a little historical background and a scenario idea, say 16 or 24 pages plus covers and the usual ads. I'll try to make it generic, but include links to the Forgotten Futures collections where relevant.
I think that for legal reasons I'd better steer clear of adverts for products that still exist today (Pear's soap, Vim, Cadbury's chocolate, etc.), but that leaves scope for things like patent trusses and medicines, hair restorer, etc. from companies that no longer exist. What I may also do is put in one or two fake ads using genuine pictures but my own text, e.g. for the Carnacki Electric Pentacle, though I'll obviously have to make it clear that they are somewhat less authentic.
Sound good?
Later: Decided to try my hand at a page of the advertising supplement - just the introduction. Think it looks rather nice, except that the URLs in the footnote have come out slightly different shades because I accidentally clicked on one while editing the page. Hopefully it'll be back to normal by the time I finish the document.
http://homepage.ntlworld.com/forgottenfutures/album/advert1.pdf - about 132k.
Believe it or not I selected this advert more or less accidentally, and had no idea of the company's history until I took a look on line to make sure that they weren't in business any more!
http://e23.sjgames.com/item.html?id=ROW005
When I've got some more of FF X written I'll take a look at the advertising thing I've mentioned before. The format, I think, will be an advert on each page, with a little historical background and a scenario idea, say 16 or 24 pages plus covers and the usual ads. I'll try to make it generic, but include links to the Forgotten Futures collections where relevant.
I think that for legal reasons I'd better steer clear of adverts for products that still exist today (Pear's soap, Vim, Cadbury's chocolate, etc.), but that leaves scope for things like patent trusses and medicines, hair restorer, etc. from companies that no longer exist. What I may also do is put in one or two fake ads using genuine pictures but my own text, e.g. for the Carnacki Electric Pentacle, though I'll obviously have to make it clear that they are somewhat less authentic.
Sound good?
Later: Decided to try my hand at a page of the advertising supplement - just the introduction. Think it looks rather nice, except that the URLs in the footnote have come out slightly different shades because I accidentally clicked on one while editing the page. Hopefully it'll be back to normal by the time I finish the document.
http://homepage.ntlworld.com/forgottenfutures/album/advert1.pdf - about 132k.
Believe it or not I selected this advert more or less accidentally, and had no idea of the company's history until I took a look on line to make sure that they weren't in business any more!
no subject
Date: 2006-09-09 04:33 am (UTC)Basing adventures on advertisements is a great idea Marcus! I do especially love your comments about the lives of the Player Characters:
But characters shouldn’t live in a vacuum; life should go on around them, and they should occasionally be reminded that there are other things in life apart from deranged cultists, gun battles, biplanes, and other threats.
I have a couple of characters that would wish that was true... :-)
no subject
Date: 2006-09-09 09:45 am (UTC)Just posted a revised version of the page, better layout and a little more on the history of the company's crash.
no subject
Date: 2006-09-12 09:25 pm (UTC)no subject
Date: 2006-09-23 07:08 am (UTC)no subject
Date: 2006-09-23 08:05 pm (UTC)no subject
Date: 2006-09-24 10:14 pm (UTC)I think that bits like this really help envoke the setting for period games.
Just yesterday I was running a CoC Gaslight game. On the table (with the usual heap of dice, pencils, and books) I placed my (reprinted) copy of the 1894 Sears & Roebuck catalogue.
One of the players started paging through it intently, his brow creased with thought. When I asked what he was looking for he informed me that he was trying to decide which watch his character was most likely to carry.