Yet another go at the dragon skeleton
Oct. 2nd, 2007 08:21 pmAnother try at the dragon skeleton - I've lengthened the spine and neck considerably, beefed up the rear thighs, and added spikes on the neck vertebrae - the spine is a bit too straight, may tweak that a bit more, if not the caption will blame the artist!

Caption: Dragon’s skeleton sketched by the Yarge naturalist Lh’ook of Migantil, showing the anatomy of the upper and lower shoulders and wing. The spine would rarely be held this straight in life – the artist simplified its posture for clarity.
This will be about 2/3 page width in the finished book, I think it'll look reasonably good at that size.
Much later - to clarify things, here's some clip art I found on line that shows the sort of body form I'm going with. This one doesn't have hind legs, but it's otherwise about the way I envisage them looking.


Caption: Dragon’s skeleton sketched by the Yarge naturalist Lh’ook of Migantil, showing the anatomy of the upper and lower shoulders and wing. The spine would rarely be held this straight in life – the artist simplified its posture for clarity.
This will be about 2/3 page width in the finished book, I think it'll look reasonably good at that size.
Much later - to clarify things, here's some clip art I found on line that shows the sort of body form I'm going with. This one doesn't have hind legs, but it's otherwise about the way I envisage them looking.

no subject
Date: 2007-10-03 02:14 am (UTC)I only ask this because I just had a similar discussion with the CGI artist who is providing the special effects for an amateur movie that I produced. I, of course, accept your decision on how the dragon would appear. I just think that it would look more streamlined without arms.
I didn't win the argument with the artist, he pointed out the need to have the dragon be able to move when upon the earth.
http://www.youtube.com/profile?user=nics3lbow
That's a link to a rough version of how the dragon will appear in the film. Take a look and let me know what you think.
pgavigan
no subject
Date: 2007-10-03 08:16 am (UTC)no subject
Date: 2007-10-03 08:19 am (UTC)no subject
Date: 2007-10-03 08:21 am (UTC)no subject
Date: 2007-10-03 08:23 am (UTC)Flying horses and gryffins present artists with similar problems, though the mammal skeleton gives a bit more shoulder area to work with than the reptile one most people use for a dragon. (This is why the heraldic dragon is more horse than dinosaur.)
no subject
Date: 2007-10-03 07:09 am (UTC)no subject
Date: 2007-10-03 08:15 am (UTC)Since I posted this I've curved the spine round a little more and got rid of that nasty kink in the middle, and generally tidied it up.
no subject
Date: 2007-10-03 08:29 am (UTC)no subject
Date: 2007-10-03 10:13 am (UTC)I'm probably going to have some optional stuff on dragon magic, e.g. some dragons still know the arcane secret of using their inherent magic for other purposes. Of course they shrink or fall out of the sky whenever they cast a spell, unless they're necromancers and get the power by eating other dragons (which would be expensive rather than particularly horrible by dragon standards).