Another two RPG bundles - Infinity RPG
Sep. 26th, 2022 07:28 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Infinity RPG
https://bundleofholding.com/presents/2022Infinity

Based on the popular Corvus Belli miniatures skirmish game, the Infinity RPG line is about spacefaring adventures in the style of Appleseed, Ghost in the Shell, and Richard K. Morgan's cyberpunk novel Altered Carbon. Infinity tells a vast story of conspiracy, war, and spacefaring adventure on a dozen planets controlled by ten squabbling factions. Infinity is about covert ops and flash conflicts – dronebots, hellfire cybersystems, and super-soldiers in TAG exoskeletons – quantronics and domotics and the interstellar Maya network. Pirates cruise the shattered planetoids of Human Edge; scientists delve the oceans of Varuna; war correspondents duck gunfire in the twisted emerald jungles of Paradiso; bounty hunters pursue rogue AIs through Nomad motherships; and hypercorps struggle for dominance in the chrome towers of Neoterra. Bodies are transhuman, memories recorded in quantronic Cubes and hosted in artificial Lhost bodies. ALEPH, humanity's first true Artificial Intelligence, promises either the great hope of civilization, its greatest existential crisis, or both. And from beyond the Human Sphere, the alien Combined Army has invaded, threatening to destroy everything.
Infinity player characters are high-tech agents of Bureau Noir, the secret service of law enforcement agency O-12. Bureau duties take agents everywhere in the Human Sphere. Theoretically Bureau Noir, like O-12 itself, is neutral, its agents impartial and unaligned. In reality the Human Sphere is wracked with factions, and every PC belongs to one. Their loyalties are divided and their personal agendas hidden. The game calls this the "Wilderness of Mirrors." Infinity scenarios present multiple faction goals as sources of complications and dramatic tension. The gamemaster sets a "paranoia level" (Loyal Agents, Faction United, Diplomatic Immunity, or Deep Cover) to adjust the severity of intra-party conflicts.
Infinity was among the first Modiphius games to adapt its 2d20 house system introduced in Mutant Chronicles 3E, and later seen in Conan, Star Trek Adventures, and John Carter of Mars. In task resolution you roll two d20s, aiming to roll low on each die; low rolls score successes. Tasks require a specified number of successes, and extra successes become Momentum, which you can spend for advantageous effects. Characters can push their luck, rolling extra d20s to boost their chances of success and the Momentum they generate. Each extra d20 comes from the character's resources, such as talents and items – or it adds to a pool of Heat that represents potential threats. The GM can spend Heat to complicate adventures and make the characters' lives interesting.
This bargain-priced revival once again presents everything you need for spacefaring adventure across the Human Sphere and beyond. We provide each title complete in .PDF. Like all Bundle of Holding titles, these ebooks have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their devices. (By publisher request, the DriveThruRPG versions of these files are inobtrusively watermarked.)
Ten percent of each purchase (after gateway fees) for these two Infinity RPG offers goes to the not-for-profit initiative co-founded by Modiphius Entertainment owner Chris Birch, RollVsEvil. RollVsEvil lets gaming communities do what they love (play games) while supporting frontline charitable efforts working directly toward verifiable immediate results.
The total retail value of the titles in this offer is US$116. Customers who pay just US$14.95 get all three titles in our Starter Collection (retail value $57) as DRM-free ebooks, including the complete 528-page Infinity RPG Core Book (retail price $27), Adventures in the Human Sphere (retail $11), and the GM Screen with its Code Infinity mini-adventure (retail $11).
Those who pay more than the threshold (average) price, which is set at $24.95 to start, also get our entire Bonus Collection with four more titles worth an additional $59, including the Gamemaster's Guide (retail price $11), the faction sourcebooks Ariadna (retail $11) and Haqqislam (retail $11), and the campaign adventure Quantronic Heat (retail $7).
Infinity Factions
https://bundleofholding.com/presents/InfinityFactions

We provide each title complete in .PDF. Like all Bundle of Holding titles, these ebooks have NO DRM (Digital Restrictions Management), and our customers are entitled to move them freely among all their devices. (By publisher request, the DriveThruRPG versions of these files are inobtrusively watermarked.)
Ten percent of each purchase (after gateway fees) for these two Infinity RPG offers goes to the not-for-profit initiative co-founded by Modiphius Entertainment owner Chris Birch, RollVsEvil. RollVsEvil lets gaming communities do what they love (play games) while supporting frontline charitable efforts working directly toward verifiable immediate results.
The total retail value of the titles in this offer is US$116. Customers who pay just US$14.95 get all five titles in our Starter Collection (retail value $57) as DRM-free ebooks, including the faction sourcebooks PanOceania (retail price $11) and Yu Jing (retail $11), the location guide Paradiso (retail $13), and the campaign adventures Shadow Affairs (retail $14) and Cost of Greed (retail $8).
Those who pay more than the threshold (average) price, which is set at $24.95 to start, also get our entire Bonus Collection with five more sourcebooks worth an additional $59, including Mercenaries (retail price $13), Combined Army (retail $11), Aleph (retail $11), Nomads (retail $11), and Tohaa (retail $13).
Last time I said "interesting though as usual more combat-orientated than I really like, with rules based on a skirmish system" and "I'm not convinced this is something I really need, but it's quite pretty and you get a fair amount for your money. Recommended, subject to all of the usual disclaimers etc." I think that both comments still apply - it's fine if your typical game session is a firefight, not so good if you prefer other types of adventure.