More Flat Science
May. 17th, 2006 06:41 amStill trying to work out how movement works, and realised something that may be important - if they're only one atom thick, Flatlanders must be incredibly light. For example the narrator, A Square, is 6" (150mm) square. Assuming a generous thickness of 1 nanometer (10-6mm) his volume is 2250 / 10-6 mm3 or 0.00225 mm3. So if he's made of something like flesh, density a little less than 1, his mass is about 0.002 mg. Most other common materials still give very low masses - lots of rounding follows (and hopefully not too many errors):
Glass / silicates - 0.005mg
Sapphire - 0.008mg
Steel - 0.016mg
Lead - 0.025mg
Gold - 0.05mg
This means that relatively weak forces, e.g. electrostatics, could be enough to move him.
Of course this light mass gives its own problems. Ignoring the possibility that he's something really exotic like neutronium, he still has tiny mass and a relatively big perimeter, about 600mm, with a surface area around the edges of 0.0006mm3 (yes, I know there's all sorts of reasons why this is nonsense, but bear with me, this is all hand-waving anyway).
So... with that big a perimeter he must experience a significant number of molecular collisions every second. My question - and this is where I need help - are we talking so many that they even out, or few enough that Brownian motion could occur? And if so, how do we go about converting random impacts into controlled movement? Would it be possible to change the number of impacts in a particular part of the perimeter by e.g. vibrating an edge slightly?
Glass / silicates - 0.005mg
Sapphire - 0.008mg
Steel - 0.016mg
Lead - 0.025mg
Gold - 0.05mg
This means that relatively weak forces, e.g. electrostatics, could be enough to move him.
Of course this light mass gives its own problems. Ignoring the possibility that he's something really exotic like neutronium, he still has tiny mass and a relatively big perimeter, about 600mm, with a surface area around the edges of 0.0006mm3 (yes, I know there's all sorts of reasons why this is nonsense, but bear with me, this is all hand-waving anyway).
So... with that big a perimeter he must experience a significant number of molecular collisions every second. My question - and this is where I need help - are we talking so many that they even out, or few enough that Brownian motion could occur? And if so, how do we go about converting random impacts into controlled movement? Would it be possible to change the number of impacts in a particular part of the perimeter by e.g. vibrating an edge slightly?
no subject
Date: 2006-05-17 09:14 am (UTC)no subject
Date: 2006-05-17 09:30 am (UTC)Perhaps they can only change the albedo of one side at a time. This would mean that those with more sides would be capable of finer control of their movement and that those with fewers sides might tend to rush about less controllably.
no subject
Date: 2006-05-17 09:45 am (UTC)no subject
Date: 2006-05-17 11:46 am (UTC)I think of the Flatland fog as being very cold, which might reduce the effects of Brownian motion. There are a lot of parameters that can be varied.
no subject
Date: 2006-05-17 12:47 pm (UTC)Unless there is a lot of friction with the environment, of course, in which case the narrow isosceles and females, being the most streamlines, would have the advantage going forward. Remember that they have to push everything in their path out of the way to the sides - even in air of normal-ish density there'd be a LOT of air resistance for the higher figures.
This still doesn't explain how females move, unfortunately - no width to speak of, so very little force propelling them forwards - so maybe we need another answer.
no subject
Date: 2006-05-17 04:14 pm (UTC)Movement will be a bit saltatory, but it does work.
Having said all that, I think at 2uG, Brownian motion probably isn't a factor. :) Electrostatics could definitely work -- heck, geckos stick to walls via Van der Waals forces, and they're big.
no subject
Date: 2006-05-17 04:48 pm (UTC)I think I'm going to have to reread the book to see if there are any "clues" I'm overlooking. I know that Abbott wasn't thinking in these terms at all, but it could be that something I'm overlooking will suggest an answer.
no subject
Date: 2006-05-17 09:16 pm (UTC)(I noticed Sgt. S'harper had a gun - I didn't think they fought that way?)
no subject
Date: 2006-05-18 09:08 am (UTC)no subject
Date: 2006-05-18 09:13 am (UTC)I presume they'd still only be able to make two dimensional swords, not one, so a woman would be more lethal than any sword. That feels right :-)
no subject
Date: 2006-06-03 11:22 pm (UTC)