ffutures: (Default)
[personal profile] ffutures
For my "country cave mystery" adventure I've designed a cave complex, originally a mine, which realistically would have a lot of overlapping sections at different depths. Mapping that sort of thing is a bit of a sod, what I've ended up doing is draw it so that all of the areas are linked to a common vertical shaft at different depths - I've then drawn each level separately, and a plan of the complex as a whole, with the levels in different colours, at smaller scale.

I think this works, but the plan of the complex as a whole isn't as clear as I would like. Anyone got any thoughts on ways I could improve it?

Plans of the top level and the complex as a whole are behind the cut






Date: 2008-03-11 11:55 am (UTC)
From: [identity profile] ffutures.livejournal.com
I think that may be a bit confusing too. What I may try is to model it in 3D on my PC - it'd be a bit of a pain but somewhere I have a program for extruding 2D pictures as 3D shapes, I think - and put a picture of the model by the plan for each level, with the appropriate bit highlighted.

Or start from scratch and redo the whole thing so it's easier to map, of course...

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