ffutures: (Planets of Peril)
[personal profile] ffutures
I wanted a couple of pictures to show what the interior of the ship is like.


Here's the pilot's controls. Any resemblance to a Douglas DC3 with a slightly modified windscreen and stars outside is, of course, purely coincidental.



And here's the obsolete central heating system life support systems.



I was also going to use some bits of WW1 submarines but I decided I had enough illos without them.

And here are the current deck plans





A: Control room; pilots, engineering console, chart table
B: Head (WC, shower, etc.)
C: Galley
D: Airlock
E: Spacesuit recharge bay
F: Cabins (double bunks)
G: Fuel tanks over hold (also under deck below hold) H: Hold (catwalk over cargo etc.)
I: Main atomic blast
J: Nacelles containing underjets, steering blasts, landing gear
K: Flame cannon turret
L: Machine cannon
M: Water ballast / reserve
N: Underjets
O: Recycling equipment etc.
P: Single cabins


There will also be PDF deck plans scaled for 25mm figures.

Date: 2010-06-14 01:02 am (UTC)
From: [identity profile] nelc.livejournal.com
If the Enterprise can use a water treatment plant for its engine room, I think you can get away with a central heating system. At least it'll be hot.

Where do the crew eat their meals? In the control room seems a little risky — spilt food and crumbs could cause problems. But separately in their cabins seems a little off, too. Even in U-boats, the crew get to sit around a table and socialize while they eat, even if it's a very cramped one. Maybe fold the bunks away in one of the cabins and set up a table?

Date: 2010-06-14 06:46 am (UTC)
From: [identity profile] ffutures.livejournal.com
Good point - I think there's a folding table outside the galley or something, I'll add it to the detailed description. Since they're under 0.03g in flight - and that's towards the rear of the ship - eating at a table won't be entirely straightforward, of course.

Date: 2010-07-21 12:23 pm (UTC)
From: [identity profile] davidkevin.livejournal.com

It wasn't a water-treatment plant, it was the Anheuser-Busch brewery on Van Nuys Blvd. in Van Nuys, in the San Fernando Valley north of Los Angeles proper...with the same ceiling-supporting steel I-beams as in the basement of my hundred-year-old house here in St. Louis, Mo.

Somehow I can't imagine a starship with the parasitic weight of steel I-beams in the engine room. J. J. Abrams and the writing team know nothing about proper spaceship design, or military customs, or why people do what they do.

My gut feeling

Date: 2010-06-15 04:57 pm (UTC)
From: [identity profile] 3pitaka.livejournal.com
Is that while it should certainly be crowded and cramped (as if it was designed by an engineer for the convenience of the rocket motors, and he had to be reminded at the last moment to squeeze in some space for the crew, too) it shouldn't look too complicated. Weinbaum's writing not too far removed from an era when people could still make their own radio sets by winding coils of wire around canisters. The average ship should look like the kind of thing that the engineer could take apart and put back together with a wrench, a screwdriver, and an oil can. League ships (police/military) and large passenger vessels might be more advanced, but the typical Weinbaum ship is an research vessel, with a crew of 2-5, probably a decade old or more old before it was handed off to the Smithsonian or the Royal Society. It probably has six piloting gauges, not twenty-six.

Re: My gut feeling

Date: 2010-06-15 06:26 pm (UTC)
From: [identity profile] ffutures.livejournal.com
I agree up to a point, which is why I've gone for
DC-3 levels of complexity (since they were around in the 1930s) rather than real rocket / jet of e.g. the fifties (LOTS more controls) or something like the digital cockpit of today (way too simple). Remember that a lot of the dials etc. are duplicated between the pilots, operate the radio, etc. - it feels about right for what a 1930s reader might expect spaceship controls to look like.

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